The game puts the emphasis on the player to team up in these clubs and, for a while, there is an enjoyable competitive edge to besting your chums’ times. It is, unfortunately, not enough to make DriveClub a compelling prospect. They feel like bolted on optional extras as opposed to a spine of the game.
And if you hope things fare better single player, think again - the main career mode feels so devoid of any thought or experimentation that it could easily have featured in a PS2 era racer.
You get the sense that this is a skeleton yet to be fleshed out. For a game that has gone through such a protracted development, it is simply not good enough.