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Extra Punctuation: Why Were Shadow of Mordor and Alien Isolation So Good?

Ben "Yahtzee" Croshaw:

First Shadow of Mordor and then Alien Isolation. Where are we at when movie tie-ins start turning out to be good games? We're at the thin end of a dangerous wedge, my friend. If the purse-string-holders start getting it into their heads that movie tie-ins result in success, then they might, with the usual sterling logic of the big-money entertainment producer, decide that they were successful because they were movie tie-ins, and not because they were, you know, decent games with good ideas that managed to innovate a bit in spite of the shackling to existing franchises.

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escapistmagazine.com
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BranWheatKillah1456d ago

Neither of these are movie tie-ins...

jdaboss1456d ago

You know what they mean.. stop being a dick.

mafiahajeri1455d ago (Edited 1455d ago )

Umm no we dont know what they mean, the main debate about movie tie-ins being bad is that that the devs are confined to the movies source material and were often bound to movie dead lines, hence the bad quality.

Both these games were good because they werent restricted to any of these terms, and had the creative freedom to create what they wanted, however long it took them...

user56695101456d ago

with all the mediocrity and rehashes it wasnt hard.

xwilldemise1456d ago

Don't tell IGN that Alien: Isolation was a good game. Lol

memots1456d ago

Simple no one was overhyping them like some mouth frothing idiot.

The least you expect or know about a game the more of a surprise it will become.

Dante811455d ago

This also means less of an inevitable hate backlash.

Pozzle1455d ago

Because the developers respected the source material and genuinely wanted to make a good game that fans would enjoy, rather than a cheap cash-in.

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