By: Brandon Gaskill
Metal Gear Solid has always been about the story, and anyone that would tell you otherwise is a liar. In that respect, Kojima and company do not disappoint in any respect. There are hundreds of "OH SHI-" moments that will make old fans incredibly happy. As always, Hideo Kojima proves himself as capable a director as he is a game designer, and has created a story that is as much entertaining as an interactive movie as it is a video game. The cut-scenes are as long as other reviews say, but it doesn't get to you unless you're pressed for time or doing a speed-run (during which you would skip everything anyway), and are all quite entertaining. I can't say everyone lives happily ever after, but given the situation, everyone came out as well as could be expected, and I have no complaints.
"The graphics in Guns of the Patriots are top-quality, easily nearing and even beating those seen in early CGI movies. Snake moves fluidly, and how well-animated everything was became somewhat disorienting at first. The OctoCamo patterns are varied and blend well, and only when moving into another texture or laying between light and dark settings does it stand out. As always, the cutscenes use the in-game engine, but there are moments when I honestly can not believe they're playable. Well done, Kojima."
As a video game, Guns of the Patriots is a shining example of games in the Stealth Action genre, and should be required playing for anyone that plans to make one. As a PS3 game, it's the best you'll have for a long time and a must-own.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Teh WiI V3rZiOn g3T 15 oUt@ 10
Itz Teh B3sT On3Z!!11!
Vote JVIDICAN, fanboy of the week
But I have to disagree with him for giving the sound for MGS4 an 8. MGS4 has the most amazing sound in a game to date, and it sounds so damn real life like u really are on the battlefield.