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Japan is MORE Important to the Video Game Industry Than Ever

AUTOMATON's Shehzaan Abdulla explains why the oft-heard "Japan is no longer relevant to the video game industry" couldn't be further from the truth.

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1511d ago
Articuno761511d ago

You know it reminds me of when that Square Enix rep expressed surprised that Bravely Default, a classic style JRPG, was actually what (some) people wanted. Something anyone should have been able to tell them.

But consider that home consoles/handhelds aren't (relatively) as big a deal in Japan now because of the prevalence of smartphones. With that in mind I think it's disingenuous to say Japan is down and out simply because their priorities sensibly shifted to a part of the market most westerners aren't able to see. Especially when that market is huge and thriving.

But that does bring me to another topic: that if a Japanese developer opts to go mobile it effectively means the game won't come to the west (thanks to the region segregation necessary in games which rely on socialising/community features). Rare exceptions like the Chaos Rings games notwithstanding.