"Linear story games are really going to suffer in the modern marketplace", says Far Cry 4 dev

Far Cry 4 dev:
"I'm really interested in emergent games and where that's going with video sharing and Twitch," he observed, as part of a lengthy chat with interviewer Andy Robinson. "I think linear story games are really going to suffer in the modern marketplace.

"They're already super high-quality, and we're already seeing their audiences migrate to the big open world games. If I open my friends list and see everybody on the same mission, doing the same thing... I think that's nowhere near as strong a sales pitch as opening your friends list and seeing 40 people doing completely different things."

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Ezz20131487d ago

I can't shake my head enough at this

randomass1711487d ago

Where did the good times go, Ubisoft? :(

Ezz20131487d ago (Edited 1487d ago )

Well, Then i'm sooooo glad I got to play The Last of Us, before the industry went to Hell.

it sold sooo bad ....what was the numbers again ?! 10 million ?!...Ughhhhh
i don't think we will ever hear about it again

Army_of_Darkness1487d ago

Coming from ubisoft, I must say that this remark lacks parity... Was expecting something like " linear and open world games are equally as good in the sense of story telling and fun factor"

Make up your mind ubisoft! Gezz...

DarthZoolu1487d ago

I don't like linear games personally, if I wanted a movie or a book that's what I would have gotten. I like option and freedom in my games. I want games that mesh fantasy and reality. Hard for me to be emerced if I can't do something close to what "I" would do.

PurpHerbison1487d ago

We grew up and are no longer the target generation. Ask some 12 year old their favorite games and they will be just as enthusiastic as me telling people my favorite SNES games at that age.

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TekoIie1487d ago (Edited 1487d ago )

I'm just going to leave this right here:

At this point If you're buying AAA Ubisoft games, you're kinda like the guy who keeps buying COD every year.

GundalfDeGrej1487d ago

That's a bit of a stretch imo. There are similarities in some gameplay elements and a lot of the games are based on broken promises and cut out content DLC but there's still significant differences between most Ubisoft games. CoD on the other hand is quite literary the same game over and over.

In response to the article - No, just no. Linear and open world games will be able to live alongside each other just fine like they always have.

ironfist921487d ago

Fan of Ubisoft, never played a COD game.

Perhaps because I enjoy stories and worlds than mindless shooters, but hey. Thats just me.

creeping judas1487d ago

I have to agree with Ironfist. The only shooter I play is BattleField, and I love open world games with an amazing story. Not saying linear games are bad, but for me I prefer the open world concept better.

TekoIie1487d ago


Open world - AC, Far Cry, Watch Dogs
Crafting system - AC, Far Cry, Watch Dogs
Hunting system - AC, Far Cry
Control points - AC, Far Cry, Watch Dogs

That's just the obvious ones that can be listed and easily shown. Not a stretch, just really lazy development.


"Perhaps because I enjoy stories and worlds than mindless shooters"

Well Far Cry and Watch Dogs to some extent fits the mindless shooter definition, and the stories for those are for the most part pretty meh. Cool characters sometimes, but lackluster narrative.

GundalfDeGrej1487d ago

Those elements alone doesn't make the games play the same though. For example the combat and story in all of those games are vastly different from each other. I know people who love FC but dislike AC because there's enough difference between the games to make them stand on their own.

I'm not saying they're not lazy for reusing various gameplay functions, I just don't think it's comparable to what CoD is doing.

Jaqen_Hghar1487d ago

one is an FPS with vehicles and wing suits and everything lol. Sorry but FC3 is a lot more fun than those other Ubisoft titles and a man is greatly anticipating 4

Sevir1486d ago

People confuse open world and linear progression with Narrative progress...

I hate to point out the facts but Stories in games generally all follow linear narrative, unless they are just a sandbox with no story at all.

All Far Cry, Saints Row, GTA, Assassin's Creed, Watch_Dogs Infamous all have a linear scripted story just as uncharted, Gears of war, Halo, The Last of Us, Metal Gear Solid. A beginning, Middle and End.

The difference between the 2 is that open world games populate the map with optional DISTRACTIONS that you the player choses to pursue between the story missions... It still doesn't mask the fact that if you remove the side missions what you have is a large open world with a Point A-B-C-End LINEAR STORY, Just like Linear progressive games like Uncharted which are guided, deliberate and focus games which lead you directly into each high and low point without the side mission distraction.

You want games that challenge the linear narrative you all like to get wrong, then games like Heavy Rain or Until Dawn with the open ended butterfly effect is more accurate and closer to that, but the story is very much still linear... If the story wasn't linear, it simply wouldn't be worth it.

If you're not having a start middle and conclusion/resolution... Then the story is coined as convoluted, jumbled.

Open World games will thrive, they've risen in popularity over the Highly focused narrative games, but they all still follow the same troupes that dictates what's acceptable in any medium that tells a story, Beginning Middle and End, giving you the option to ignore it and do side missions hardly defies LINEAR.

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spacedelete1487d ago

i actually agree with the Far Cry dev. i'm not spending full price on linear games especially at full price. linear games to me have zero replay value unless its a very good game like The last of us but thats an exception rather than the rule. theres nothing worse than going through a virtual corridor and paying full price. like i said The last of us is so great its worth replaying but other games i can't even finish nevermind replay them.

Jaqen_Hghar1487d ago

A man only keeps games that he can go back to at least once a year for a fun romp. He only keeps the ones the ones that are a blast to replay. He has kept heavy Rain, Beyond 2 Souls, all the Uncharteds, TLoU, Resistance 3, every GoW, every Sly, and Puppeteer just to name a few. Guess what? They're all linear and they offer tremendous value because they're a blast to play through EVERY time. It's like watching a great movie. You still love it on the second viewing and absolutely NOTHING changes in movies from "playthrough" to "playthrough" lol

Aceman181487d ago

I love the occasional open world game like the next gamer, but I don't need every damn game to be world open.

Damnit man I still love my linear games from action, adventure, rpgs to circuit racing. Constant open world games would become real boring to me really fast.

Rickgrimes951487d ago

I don't think it matters linear or not bioshock and the last of us are linear as is uncharted I think all that matters if it's a good game. There's enough room in the market for open world/non linear games, and linear games heavy rain is one of my favorite games of all time the first time I played it I had no idea what kinda game it was and I was amazed how immersed I was in this story

avengers19781486d ago

Open world games are great for something's but not for everything. God of War has great story and is pretty linear.
Uncharted is pretty linear.

All games can exist with each other, making every game one type of way, say open world, is just ridiculous.

KyRo1486d ago (Edited 1486d ago )

I'm one of the few who'd pick a liner game over an open world any day of its a story heavy game. Not many open games get the balence right of being fun but having a really good, well writen story.

Asassins Creed 2 balanced good story and gameplay but these days they fill it with to much side quest stuff to get distracted by that half of the time I forget what I was supposed to be doing in the main story.

Also some of the greatest games of all time are liner. Not everything needs to be open world for sake of it. That's why I'm a little worried about MGS5 as much as I love that series.

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DarkOcelet1487d ago (Edited 1487d ago )

No wonder The Last Of Us sold poorly ... oh wait . I would rather have a 12 hour masterpiece than a 40 hours of repetitive gameplay .

Ezz20131487d ago (Edited 1487d ago )

some how those developers think that by making a game pretty big with too much fitch missions and collect useless stuff with barebone story
they are making masterpiece games

yeah that worked sooo well with soo many Open World games /s

when the truth is
only few was able to be fun

DarkOcelet1487d ago

Fallout , Elder Scrolls , GTA were open world games done right and offered alot of variety in which Ubisoft seriously need to look up to because they have a serious problem which is repititiveness in their games and its really visible and their games are becoming very similar to each other . It seems Far Cry 4 and Unity will have the same problem too . They really need to get more creative with their games .

Dark111487d ago

ND games might be the only exception here
look at most AAA games , they're all open world.

Jaqen_Hghar1487d ago

yeah that and Alien Isolation, TWD season 1 and 2, Wolf Among Us, Halo, The Order, Bioshock, Killzone, Gears of War, Heavy rain, Beyond 2 Souls, Metro, every MGS before 5, and Quantum break are also exceptions. Damn that's a lot of exceptions.

DanteVFenris6661487d ago

@jaqen and yet I wouldn't waste my money on a single one besides the horror ones like aliens. Mgs4 was a lot more open then any game in that list so I wouldn't call mgs4 linear at least acts 1-2. Which were the best, and why was that... Because they were open!!! The comment section seems to think open world=repetitive but yet hacking or shooting someone along a narrow path isn't. I like last of us but without a doubt it would be even better if it was open world.

Rickgrimes951487d ago

I loved far cry 3 but the side missions were shit.

annoyedgamer1487d ago

Wrong. Both have their place. Matro 2033 and Last Light are very linear but offer some of the most engaging experiences I have ever had in a computer game.

GarrusVakarian1487d ago

"Both have their place. "

Exactly. In other words, Ubisoft is saying "the type of games that we don't make will do worse than the ones we do make".

BS, Ubisoft, BS. Everyone loves open world games, but they will exist alongside linear games. They always have and always will.

Also, Uncharted 4 and the next Gears say hi!

DanteVFenris6661487d ago

Uncharted 4 will not be as good as something like the witcher 3, no mans sky, or the wild. It's not possible because linear restricts the player, making it less fun. Both of those games will be great but don't act like there better than the top open world games. My top games are all open world. I haven't played a linear game that's succeeded skyrim yet and that was produced a could years ago now

Dark111487d ago (Edited 1487d ago )

Funny thing you mentioned Metro because the next one is likely going to be open world

like i said ND games are the only exception here.
but other AAA Dev's are focusing more on open world games .. after all people pay 60$ for games.

lonelyplayer1487d ago

I'm glad we have both. Sometimes I feel like exploring a world and sometimes I feel like sitting down, relax, and enjoy the focused experience.

KiwiViper851487d ago

Only one disagree in the whole comment section, says it all

Psychotica1487d ago

Yeah it says you didn't wait long enough