Push Square: "Ubisoft sure knows how to make a splash. Tom Clancy’s The Division, much like Watch Dogs before it, dropped jaws at E3 2013, when it was announced for the PlayStation 4. The game – an open world third-person shooter with strong role-playing influences – not only promised to drag the industry into the next generation with some frankly mind-blowing visuals, but also pledged a futuristic gameplay experience, borne out of its unprecedented online connectivity aspects. A good 18 or so months removed from that initial unveiling, we caught up with senior brand art director Rodrigo Cortes to ask, after a couple of delays, whether the macabre military escapade will actually deliver. Well, someone had to..."