Oculus VR 'worried' about PC Prices with Oculus Rift

VRFocus - Oculus VR has made of point of making the Oculus Rift virtual reality (VR) head-mounted display (HMD) affordable. Although the company is yet to put an official price on the upcoming consumer version of the kit it has in the past said that it is aiming to place it in the range of $200 USD - $400. But an Oculus Rift all on its own won't run VR experiences; it also needs a solid PC to run truly immersive videogames. The price of such hardware is something the company has admitted that it's 'worried' about.

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ZeroX98761491d ago

The rift seems amazing, but having a great PC to run this won't be cheap.

That's one of the reason why I think Project morpheus got a great oppertunity for gamers on a more restricted budget.

Pandamobile1491d ago

Except Morpheus will be even more limited by price than the Rift is.

It might be expensive to have a rig that can power the Rift at 60FPS at 1440p, but it's going to be damn near impossible to do that on PS4.

ZeroX98761491d ago

I think my 670 GTX should be able to give a good performance. I got a great cooling system, so I can OC it a bit if needed.

I want the rift more since all the modding possibilities (and maybe a Rift compatible skyrim :D), but I can't wait to see what sony brings in also.

Psychotica1491d ago

Glad I will be upgrading my PC next spring, this is going to be awesome.

Peekayboo1491d ago

We already have asynchronous time warp in Nvidia's 9xx cards making this story kind of pointless. Also, It's going to be the game developers problem once the Rift is released.

hkgamer1491d ago

ermmm.. another non article?

its not like this is something new and they never thought about it before.

also like to say that if you think its hard releasing it on pc then think about project morpheus and the ps4. pc gamers who are interrsted will buy this, its not that expensive for so ething that could be great. console gamers may feel differently about this though.

aliengmr1491d ago

Well, the demand may help focus the market on lower cost options. I don't know what specifically, but we'll have to see.

This is just a long term thing, shooting for instant adoption of VR is bound to fail. Building it over time carefully is the best option.