Polycount’s member ‘djoexe‘ is currently recreating Konami’s Silent Hill P.T. project in Unreal Engine 4. While this project is not finished yet, djoexe has shared a number of images showing the progress he’s done so far.
Why? is it too tough to create something original these days
Portfolio purposes most obviously. It will also be interesting to see whether it can come close the visuals and performance of the FOX Engine
Hideo Kojima said himself they made the game not look as good as they actually can do, and made it run at 30fps to make it more believable that a indie studio made it. Which means the final game will look better and run at 60fps.
I showed pt to one of my friends so when I gave him the controller to start the game he was like " ummm.. Do I press start?" and I'm like your game already started bro, just open the door to the hallway.. And he was like "what?!" as shocked as he was he went through the door to the hallway and was like" no f*#king way!? This is actual Gameplay?? Holy sh*t! That's f*#king insane! The graphics look so realistic! I thought this was a cut-scene " Lol! I can't imagine what the final product is gonna look like if the demo looks this good!
Graphics on PT are pretty great... I also really liked that the camera actually felt like it was positioned at head height rather than the all too often chest height. Added to realism and immersion imo.
why dont you create one ?
Ba-haha. It really is unreal... More plastic textures from unreal engine. I can't wait to play this game and metal gear solid in fox engine.
"While this project is not finished yet (ambient occlusion is obviously missing and the environment itself is not finalized, while lighting still needs more tweaking), djoexe has shared a number of images showing the progress he’s done so far. " Might be worth another look when finished, and the Fox engine does look real good so far.
i think the fox engine looks better
This has more to do with the fact that it's made by just one person. UE4 can look much better than this (no offence to the creator, it still looks awesome). It really depends on the artist.
It looks worse...how shocking
WIP project. Let's wait for the final. It has potential though
unshit = not shit? is that a compliment?
FOX Engine >>>> Unreal
It doesn't look as good.
lol at FOX > Unreal , 1 person vs whole dev team , and its not finnished project .. if u want to comparation compare PC version of phantom pain running on gtx680 with Infiltrator Tech Demo witch is said to be running on single gtx680
haha not even close - Hideo Kojima
Looks preaty similar for a 1 man job. Put it enough time it could look just about the same. Can't wait too see the engine's first game release.
UNreal engine is a prime example of 3d engines that made for 3D animations that lacks natural effects like in 3d movies and animations .Look at batman and bioshock, If you're a silent hill fan I think you've noticed it in Silent Hill Down Pour.
Clearly its not finished this is one guy making it do you think Kojima made the fox engine and P.T on his own? no of course he didn't. Maybe he would of made it with the FOX engine if Konami allowed people to use their engine like the Unreal engine but they don't so stop hating on something a dude played on a PS4 and wanted to recreate. I played P.T on my PS4 and can clearly see just from the few screenshots a lot of the junk lying around the house is missing a lot of atmospheric effects are also missing. Even the digital clock is missing from the table as if you look you can see the lighting effects on the wall and table from the clock.
You do realise Kojima Productions purposely lowered the quality of P.T. to pass it off as an indie title right?
People talk about how amazing P.T. looked visually, but I thought it just looked okay. I don't get it. It's not that good looking. I'm hoping the final version of Silent Hills will be more than just a negligible difference visually. Yes, we know the graphics were downgraded, but the question is by how much. PT as it stands is an okay looking demo/teaser thing.
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