When it comes to videogame reviewing, critics should exercise a degree of professional subjectivity by not appraising games for the sake of peer conformity; nor should they review games while focusing only on appeasing the demands of hardcore franchise fanatics. However, by that token, reviewers should also resist the temptation to unfairly kneecap a high-profile release just for the sake of standing out from the critical crowd.
It's not an easy line to walk at the best of times.
In short, videogame reviewers should be reviewing for all gamers, providing unbiased evaluations based solely on what is put before them while striving to avoid the often weighted influence of popular opinion. Which leaves this particular reviewer somewhat aghast at the current flood of rampant praise that is being heaped at the feet of Konami's Metal Gear Solid 4: Guns of the Patriots.
Now, before disgruntled fanboys and/or critics look to vent spleen via their poison keyboards, understand this:
Guns of the Patriots is a beautiful game in an aesthetic sense, and it provides a fabulous showcase of the PlayStation 3's visual and aural attributes. Level environments are both varied and stunning to look at, character animation is unfailingly fluid and weighty, and atmospheric and elemental effects often pepper proceedings with added real-world authenticity.