Chris Selogy reports:
''Metal Gear Solid 4 is finally here. The biggest PS3 game everyone has been waiting for these past three years is out now and we can finally see if the wait was worth it. With the fourth iteration of the Metal Gear Solid series, Hideo Kojima attempts to finally put an end to Snake's tale once and for all while reworking the gameplay to be a much more appealing game for outsiders to the series to play. Does Metal Gear Solid 4 manage to live up to the hype or are Snake's last moments wasted?
Metal Gear Solid 4 takes place five years after the Big Shell Incident that occurred at the end of Metal Gear Solid 2. Old Snake, aging at a rapid pace, is after Liquid Ocelot, who is in the Middle East and is definitely up to no good. With a large cast of characters returning from previous games, Kojima does a great job of keeping track of all of their storylines and wrapping things up as the game nears the end. Instead of essentially one continuous level like in previous MGS games, MGS4 is split up into five acts, allowing for more easily consumable chunks of the game. The game manages to do a very good job of mixing fan service, nostalgia, and enough attempts to explain things for those new to the series that it shouldn't be too hard for most to get through the game and get the gist of what's going on.''
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
because value seems to be where they always dock points. I thought the multiplayer would automatically add value! I haven't touched mgo yet and i'm on my second time through the single campaign!
the value isnt apparent to everyone. You expect killer game play and hollywood killing cinematics for a budget price? You pay for this sh*t. And smile while your doing it. ;)