The Metal Gear Solid series has consistently delivered some of the best original soundtrack material in games, due in large part to the orchestrations of Harry Gregson-Willams. Those smart enough to have picked up the Limited Edition Bundle of MGS4 were treated to a bonus CD featuring 16 tracks from Gregson-Williams' killer score for the game.
For those not in the know, Harry Gregson-Williams is one of the most prolific composers of the past decade or so, with film credits ranging from "The Rock" to the upcoming "Wolverine" movie. Gregson-Williams is also unique since he is a film composer, who was sought out to lend his style to video games, starting with Metal Gear Solid 2: Sons of Liberty and continuing through this latest game. In fact, the only other game soundtrack to feature his music so far is Call of Duty 4: Modern Warfare.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
simply superb soundtrack, i've ripped it and added it on my ps3, laptop and a cd for the car.
no track can beat the emotion given from the song played in shadow moses
Funny how it was never mentioned before release that it was only a sampler. Were we intentionally made to believe that it was the complete OST? I'm tired of publishers not making clear.
MGS4 had the weakest soundtrack of the series by far. Of course there were some superb tracks, but for the most part it was very underwhelming.
MGS4's soundtrack is composed primarily by Nobuko Toda, Shuichi Kobori, Kazuma Jinnouchi, and Harry Gregson-Williams.
Harry is credited to 15 of the 47 songs featured in the 2 disc OST... some of which are considered the best of the soundtrack. ("Metal Gear Saga" and "Father and Son")
The best songs in my opinion though, were tied to Nobuko Toda, Shuichi Kobori, and Kazuma Jinnouchi.
All in all though, the MGS4 soundtrack was a huge joint effort that resulted in an excellent musical score, one that accompanied an even greater game hand in hand until the end.
*Side Note* Harry Gregson-Williams is a good composer, some scores he composed were written by Stephen Barton, one of which being the COD4 soundtrack. (Barton's website is below featuring a few COD4 OST Mp3s)
http://www.after-light.com/