For such a young console generation, Driveclub has a surprisingly checked past. After several delays and some unfortunate disruption at Evolution Studios, Driveclub is finally coming to the PlayStation 4, 11 months after its original release date.
Wait, so why aren't people rushing into this article like the do the others? bgr has given the game what passes for an "average" score these days; why isn't anyone in here commenting on that? As someone who's actually played it, I think it's a solid racer. I haven't put enough time into it yet to give a final score, but it's definitely above the 6 and below scores some publications are handing out. The handling- so far- is tighter than I'd have expected out of an arcade racer, but not as exact as in a sim... which sounds exactly like what it's supposed to be. It's beautiful, though perhaps not as stunning as I'd thought. Frankly, I can see myself sinking a hundred hours or more into this game, and that's without getting online. I really wish people would stop slamming a game they haven't played and have no interest in- half the people in every Driveclub article- and stop complaining about it lacking things it was never meant to have in the first place/comparing it to other games without evaluating it as a standalone title. Wanna compare it to Forza? Fine. But keep in mind that it's NOT Forza; don't go bitching about it not being Forza when it... isn't Forza.
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