Styx: Master of Shadows - Morbid Play Review

Whistler of Morbid Play writes, "Of course being a stealth game, Styx follows the more traditional tropes of the genre like sticking to the shadows to avoid detection and occasional platforming to progress for a standard A to B level formula where the little bugger needs to grab an key object, make with the stabby stab for one unfortunate sod or reach the next area. For the most part though it’s taken to the nice open world concept of allowing you to go about doing ABC in various manners thanks to Styx’s rather spacious vertical level design offering several paths that actually take some effort to explore."

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