Guns Are Scarce, but Goosebumps Are Plentiful in Alien: Isolation | Xbox Wire

Unless you’ve been locked away on a derelict spaceship, you’re probably aware that Alien: Isolation isn’t another pulse rifle-packing, Xenomorph-blasting shooter. Instead, Creative Assembly’s crack at the property that spawned the tagline “In space, no one can hear you scream” is returning the series to its Ridley Scott-respecting roots. For players, this means cowering in a corner, clutching a motion tracker, and praying for dear life that the titular Alien doesn’t discover them.

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