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Ubisoft: 'We Did Not Lower The Specs For Assassin's Creed Unity... For Any One System'

One of the debates that has consumed part of the new-generation discussion is the issue of varying resolutions and framerates on Xbox One and PlayStation 4. Recent comments from Assassin's Creed senior producer Vincent Pontbriand are the latest to ignite the discussion.

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ape0071143d ago (Edited 1143d ago )

typical PR talk, don't get me wrong i love Xbox one but it's unfair to do that

the truth is that both systems are underpowered, look at all the downgrades, all the miss promises, all the res/framrate problems etc...

this gen so far feel like an improvement to lastgen rather than a "big time new feel", it's the first time this happens in gaming

nicksetzer11143d ago (Edited 1143d ago )

Exactly, no dev has ever said something that was misinterpreted ... right?
http://ps4daily.com/2014/05...
https://twitter.com/Rushy33...
http://www.vg247.com/2014/0...
Etc, etc, etc.

OT: I am sure that the Ps4 WILL have some minor upgrades (possibly visually) to the XB1 counterpart, as it is more powerful. (just not in form of increase in res or framerate) Honestly though I do believe he meant that they chose to make them both 900p 30FPS to keep the debating INTERNALLY. AKA, they didn't want to choose between lowering AI, NPC counts, etc. Which is made more obvious by the comments directly following that. As well as him saying the "consoles" (plural) are being held back by their CPU's.

Or we can just assume that despite watch dogs and the previous assassins creed game being superior res on PS4, Ubisoft just randomly decided for this game that they would "gimp" one version. Whichever theory makes you guys feel better.

HaveAsandwich1143d ago

lol you're lying to yourself. this was done to keep "debate" to a minimum, aaaaaaaaaaaaaaaand it backfired

xHeavYx1143d ago

Lol, Ubi trying to backpedal, sounds familiar

Ezz20131143d ago (Edited 1143d ago )

No need for excuses

Ubisoft dropped the ball pretty bad with this one
also their reasons for no Wii U version is pretty laughable

i'm getting the PC version any way
but man, i'm getting really tired of this Bad PR

starchild1143d ago (Edited 1143d ago )

So it was just as I said. This was a comment made by one Ubisoft employee, not an official statement from Ubisoft. I believed that he was simply using it as an excuse. He mistakenly thought that gamers would rather hear that they were trying to be "fair" than to hear that neither console was capable of more for technical reasons.

The real reasons, it seems, are technical. Neither console can achieve what they want to achieve in the game and run at 1080p/30fps.

This doesn't preclude there being differences between the PS4 and XB1 versions in other graphical areas other than resolution.

Fireseed1143d ago

@Sandwich and Heavy

So wait when they make their original statemenet it was 100% completely understood as planned and completely true. But this is "PR talk". I think this is why locking yourselves in the echo chamber of N4G is dangerous, you become so cynical you can't properly function.

fr0sty1143d ago

They admitted it, and now that it has backfired they are backtracking.

They dumbed it down on PS4 so that some Xbox One fans would not see it as a "rushed and inferior" product since some of them refuse to believe that anything below 1080p on Xbox One could possibly be due to hardware limitations...

They wanted to keep those sales. Nothing else.

NewMonday1143d ago

PS4 has an APU where CPU tasks can run on the GPU, this is how Uncharted 4 is doing.

So the CPU "bottleneck" talk is BS

Septic1143d ago

Ah phew. That settles that. We can now relax right? Right?

donthate1143d ago

This is comedy gold!

When a developer says something that jives with a group, it is yes yes, the dev is right. After all they are a dev, and you armchair devs really aren't devs!

When it doesn't jive with the group, then suddenly the dev is lying and this is all PR, and it goes on.

Fact of the matter is, the dev in the initial statement stated it was a CPU issue. In fact, I suspect the Xbox One actually came out ahead, and for fear of backlash they Ubisoft scaled back the Xbox One version to match the PS4. We know that the PS4 has a weaker CPU than the Xbox One.

The opposite, where PS4 has a higher resolution version than Xbox One has happened, and has little effect on the games sales or it's reception. The opposite would be quite crazy due to what everyone "believes" is the case, without knowing the details.

Army_of_Darkness1142d ago

Ubisoft. .. . Please. Just.. . Stfu.

DragonKnight1142d ago

@starchild and Fireseed: Let's discuss why you're both wrong, but it will be short.

Article 1: Named source, senior producer of the game who would definitely have the knowledge to make the claim of why the versions are 900p/30FPs.

Article 2: Email with unnamed source sending an obvious PR copy.

You both take an email sent by an unknown individual in which the language is clearly "approved by the PR department" as the truth and have the gall to criticize people who take the word of a NAMED source who is actually involved with the game over that email?

Wow.

Visualift1142d ago

You don't have to pay anything extra to unlock the cars/etc. They just make it an option. The kind of micro-transactions people hate are the ones that force you to pay extra feeds to unlock items.

AliTheSnake11142d ago (Edited 1142d ago )

How do we know the PS4 version is not better ?
A lot of ignorance, Damn. It's not all about the Overall resolution. You still have the texture quality and the Anti-Aliasing and a bunch of other effects.

wsoutlaw871142d ago

@donthate not only is everything you said kind of crazy, but the only benchmarks out show the ps4 has a very slightly better cpu not worse. Some only thought it was worse because of leaked specs months before release.

+ Show (11) more repliesLast reply 1142d ago
ThunderSpark1143d ago

8gbs of memory vs 512mbs of memory from last gen is not an improvement? The amount of facepalm needed for your comments right now. Fact is Ubisoft is pulling an industry practice that we can no longer tolerate. As gamers, we have the power to let our voices speak out through our wallets. Microsoft buckled under the pressure and so will Ubisoft.

#Pre-orderCancelled

Forn1143d ago (Edited 1143d ago )

I was actually going to buy Unity, but after this fiasco, and with so many other great games coming out this fall and winter, I decided not to. My choice. Maybe if it ever goes on sale for half-off or something... maybe.

Vegamyster1143d ago (Edited 1143d ago )

Where did he say that in the article? The only things he brought up regarding hardware that i saw was the CPU being a bottleneck, nothing about Ram. Thing is we don't know how either version compares to each other visually or how stable the framerate will be, i don't buy games right away typically so I'll sit back and wait.

TheFanboySlayer1143d ago

Just wanted to let you know that CPU is supposed to allow you to do multiple tasks at once. The stronger the CPU (the more cores and clock speed) the more tasks its can do at the same time......the RAM is just really fast memory. The guy was complaining that the CPU couldn't handle all the AI at once so the CPU was weak. not the RAM.

user3672721143d ago (Edited 1143d ago )

I like how the armchair developers think they know what they talking about over actual developers. The reason why ACIV was able to run 1080p on PS4 is because it is a cross gen games like tomb raider. There is a reason why there are no AC unity on last gen consoles. The new engine built specifically for the new consoles have things like more enemies, more sophisticated AI, improved textures and etc. Those things will tax the hardware and CPU and something like fps and resolution have to scale back. It is just logic and both the new consoles are just mid range PC with laptop CPU, there is only so much you can do. If you want graphics and performance..get a PC rig. Another day, and conspiracy theory and blame game. 😳

skulz71143d ago (Edited 1143d ago )

The amount of people cancelling their pre orders over resolution is just ridiculous. Its only the first year in this generation, you can't expect ultra realistic graphics at full res and 60 fps.

Dynasty20211143d ago

I love how you think memory improves graphical fidelity.

Console owners *rolls eyes*

I went from 4GB of RAM to 8GB of RAM back in the day on PC. The only difference? Better loading times and less pop-in.

UltraNova1143d ago (Edited 1143d ago )

I will be waiting to see this infamous CPU melting AI on the PC version then...

EDIT: @above Try running Crysis 3 or Metro on 4g of RAM on anything higher than 1080p and medium settings...dont bother. 8gb ram is the bare minimum by today's standards..hell having 15 tabs open at the same time with HD videos streaming will eat 4gb for breakfast (yes I know you mentioned graphical fidelity, just saying). Not to mention the 2GB of RAM most OSs need to run smoothly. Ok who needs 15 tabs open at the same time you are probably asking? I do ;-)

And for the record better loading times and less pop in is more than enough reason for having more RAM!

wiz71911142d ago

Yall are some weirdos forreal its only a game like seriously wtf is wrong with yall people.

user56695101142d ago

Lmao this site is hilarious. And people one here call pc gamers entitled elitist for complaining about real downgrade and being head back. People was on ubisoft site when ubisoft did this with watch dogs now that ps4 doesn't has Only a res advantage now everyone are devs. I also find it funny how all the fanboys try their hardest to ignore how multiplat people at ubisoft state that the cpu in these so called state of the article super powerful console are weak and bottlenecking the system. Gotta love how people will ignore anything that doesn't make ps4 look like goes gift to man

All this because the want to keep the res the same even though people don't know if the ps4 version will have better gfx effects they still show why they're the worst

ape0071142d ago

the only nextgen thing in them is the ram, the GPU and the especially the cpu are underpowered, so this gen will be a large ps3.5/xbox 540 era

+ Show (7) more repliesLast reply 1142d ago
aragon1143d ago

fact is this is a fishy situation and they shouldnt hold one platform back for parity, its just wrong and having parity because they dont want debates is one of the silliest things ive ever heard lol. But anyways

LET ME TAKE A SELFIE....

Blaze9291143d ago (Edited 1143d ago )

Man, why Ubi-LYING so much Ubisoft? UBI LYING!

imt5581143d ago (Edited 1143d ago )

Ubisoft, accordin to your PR, yes, you did!!!

Assassin's Creed Unity will run at 900p/30fps on both PlayStation 4 and Xbox One, Ubisoft has confirmed, with the publisher opting to aim for platform parity to avoid discussion over the differences in performance.

"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand told VideoGamer.com while explaining that it's the consoles' CPUs

I don't believe you, Ubisoft!

Yes, everybody knows that Xbone/PS4 has weak CPU's, but what about GPU???

@Fkhalf16

Quote :

"...Does this mean that Far Cry 4 will be 900p on both consoles?..."

Nope ( for now ) :

Far Cry 4's been 1080p30 with HRAA ( Hybrid Reconstruction Anti-Aliasing ) since E3 on PS4.

http://i.minus.com/iforLE6a...

Magicite1143d ago Show
Christopher1143d ago (Edited 1143d ago )

I just can't believe them. Essentially they are telling me that they were able to improve on the XBO by creating improved gameplay without losing any fidelity, but they were not able to improve on the PS4 and had to actually dial back resolution in order to make it work.

TBH, I believe this to be a straight up lie.

This isn't about pixel counting, it's about them aiming for parity. Whatever reason there is, it's not something I support.

When XBO fires up the cloud and can improve AI through that and Ubisoft refuses to use it, they will be ignoring the potential of the console and that's just not fair to those who bought it.

starchild1143d ago

They flat out state that they did not artificially hold back one platform and you say you don't believe them just because one of their employees had made an offhanded comment that leads you to believe otherwise?

Let's look at the evidence.

1. Nearly all Ubisoft games so far have shown differences between the XB1, PS4 and PC versions. It makes no sense for them to suddenly decide to artificially impose parity.

2. The moneyhat conspiracy theory idea doesn't make a bit of sense. No company (i.e. Microsoft) could ever spend enough money to make it worth it to Ubisoft to willfully gimp their game. Nor would Microsoft benefit in any way that would make it even close to worth it to them to spend the kind of money they would have to spend to bribe a developer to gimp their game.

Every developer wants their game to be the best it can realistically be on every platform they deliver it for. We have always seen differences every generation between multiplats on the various platforms. Parity obviously hasn't been happening and there isn't a single sensible reason to believe that it's going to happen now.

3. Those claiming parity between these two console versions are making a huge assumption. Just because there is parity in the framerate target or the native resolution does not mean that we won't see other graphical differences. I predict that those of you claiming parity will end up eating your words. There will likely be other graphical or performance differences that explain how the difference in performance between the two consoles was used.

We already know it was announced that the PC version has certain exclusive graphical features beyond both console versions, so why would they only gimp the PS4 version? Unless you run to the moneyhat explanation, which I've already shown is a highly unlikely scenario.

4. AC4 ran at 1080p and 30fps on the PS4. Unity is a greatly more technically advanced game than AC4, so why in the world would it be hard to believe that they had to drop the resolution from 1080p to 900p? That isn't a very large drop by any means. All the new graphics techniques and more massive scale of Unity would unarguably be more demanding than what we saw in AC4. Frankly, if all they had to do was drop from 1080p to 900p to achieve all of these improvements, that is very impressive.

The only problem I believe some people have with this is not that a more demanding game has to be run at a lower resolution, but more because they don't like that the XB1 runs at the same resolution. But, again, this can easily be explained by the fact that there may be other graphical differences.

Until some of you can prove that there is near complete graphical parity your argument doesn't hold a bit of water.

Christopher1143d ago (Edited 1143d ago )

***It makes no sense for them to suddenly decide to artificially impose parity. ***

It actually does. You just refuse to accept it. This is a business all about money. In the end, they know they will sell more on PS4 and therefore made deals for content with XBO. And, holding back the PS4 version doesn't matter either since the majority of people who buy these games don't look at news like this at all.

***The moneyhat conspiracy theory idea doesn't make a bit of sense.***

Really?

Diablo 3 delayed half a year to not only make sure XBO version included expansion but was upgraded from 900p to 1080p.

Stealth paid advertising on YouTube.

The Rise of Tomb Raider made exclusive, until who knows when due to money.

Content exclusivity deals up the waazoo and being petty when someone else gets exclusive advertising rights to a game.

A console market where they are losing by a lot to the competitor they previously tromped.

You honestly don't think the company that put $500m into advertising just Kinect isn't capable of giving more money to 'encourage' a company to ensure that there is parity in a major game's release? Honestly?

Do you somehow believe that the console market is the one place in business where people don't do things with money to get a leg up on the competition?

***Every developer wants their game to be the best it can realistically be on every platform they deliver it for.***

Too bad developers aren't in charge. This is a management decision, not one made by the developers. Otherwise I'm sure a ton of developers also wouldn't push games out the door that are filled with bugs or similar issues. I'm also sure they wouldn't mishandle DLC the way some companies do.

Managers make these decisions, not developers.

***AC4 ran at 1080p and 30fps on the PS4. Unity is a greatly more technically advanced game than AC4, so why in the world would it be hard to believe that they had to drop the resolution from 1080p to 900p?***

Easy, because the Xbox One is running at the same resolution as AC4. Meaning, the only console that they could make any improvements on were the Xbox One in that year and the competing console had to be scaled back.

Sorry, but no matter how much people like the Xbox One, its hardware is not magic sauce. It defies logic that one would see no change in resolution with all of those improvements and the other would have to be hobbled in order to make it work.

And don't give me that 'cpu-based' junk. The AI in this game is not that advanced. They do 100 feet full AI and outside of that partial AI. The majority of the work you see in the game is being able to load all of the crowd with the GPU, something much easier to do on the PS4 than the Xbox One. But, somehow, the GPU of the Xbox One is able to handle all these without any changes in resolution, but not the PS4.

The numbers don't add up.

***Until some of you can prove that there is near complete graphical parity your argument doesn't hold a bit of water.***

I wouldn't be surprised if the game performed better on XBO, actually, at release. Wouldn't be surprised at all.

LonDonE1143d ago

@starchild
Dude bottom line is if the X1 can get to 900p 30fps for AC UNITY then the PS4 clearly should be able to push it further then 900p 30fps!!
Because it is FACT that the PS4 IS MORE POWERFUL then the X1!

so it doesn't make sense that both games would perform the same on both consoles.
MS has been paying for allot of the marketing of AC UNITY hence why it has been on the Xbox stage, and obviously to keep them happy with their investment and promoting of AC UNITY ubisoft has decided to not push the PS4 version past the X1 performance levels!

Any one with a brain cell can tell that is what has happened! AC UNITY should be native 1080p 30fps on PS4 while being native 900p 30fps on X1! this makes sense.
Any time a game is released where both perform the same you just know some thing fishy has been going on.
Even if the PS4 so called CPU is weaker as some X1 fan boys have wrongly stated the GPGPU in the PS4 is more powerful then X1 so if ubisoft would have offloaded some of the CPU tasks to the PS4 GPGPU they would have more then likely gotten the PS4 to a higher performance level compared to the X1!

Sad thing is, the clearly didn't push the PS4 version to get it to 1080p 30fps, its just like what happened with Destiny! if Destiny can run 1080p native 30fps on X1 then clearly the P4 version should be even better but again since MS owns stocks in bungie they decided not to push the PS4 version! THIS IS B.S!!! PS4 should not be held back due to the X1!

starchild1143d ago

@cgoodno

-"It actually does. You just refuse to accept it. This is a business all about money. In the end, they know they will sell more on PS4 and therefore made deals for content with XBO. And, holding back the PS4 version doesn't matter either since the majority of people who buy these games don't look at news like this at all."

Actually it doesn't. Yes, this is a business and that is precisely why no company is going to go against their economic best interests.

Please explain to me how Microsoft is going to possibly gain anything significant from a move like that. Most of the Xbox One userbase already knows that their console is weaker than the competing console and they simply don't care. They aren't going to suddenly buy AC Unity in greater numbers just because the PS4 version isn't a higher resolution. Nor is it going to cause people to buy an Xbox One. How do they benefit?

Do you really think Microsoft is going to spend thousands or millions of dollars on such a thing? And do you think Ubisoft is going to risk a backlash like this or risk selling fewer copies on the console with the wider installed base for anything less than thousands or millions of dollars?

If you believe any of those things, I have some beachfront property in Arizona to sell you.

In my experience most developers want their game to be the best it can be on all platforms and they want people on all of those platforms to be happy with it. They might not always accomplish all the things they set out to do due to time and budget constraints, but they would never purposely gimp one version of their game. And the only way they would do it is if they were forced by higher ups. Which again would only happen if a lot of money were involved, which makes no sense in this case.

-"Really?

Diablo 3 delayed half a year to not only make sure XBO version included expansion but was upgraded from 900p to 1080p.

Stealth paid advertising on YouTube.

The Rise of Tomb Raider made exclusive, until who knows when due to money.

Content exclusivity deals up the waazoo and being petty when someone else gets exclusive advertising rights to a game.

A console market where they are losing by a lot to the competitor they previously tromped.

You honestly don't think the company that put $500m into advertising just Kinect isn't capable of giving more money to 'encourage' a company to ensure that there is parity in a major game's release? Honestly?"

Honestly do you?

Do you have any evidence that Microsoft paid money to make sure Diablo 3 was on par?

Stealth advertising...bleh. That was a whole bunch of nothing. It wasn't any different than what most other companies do. But even if it were some dastardly move on their part as you seem to believe, it's still easy to see why advertising is going to have a real payoff. Paying money to make one multiplatform game equal isn't going to have any significant payoff at all.

Buying exclusives, timed or otherwise, is practiced by both Sony and Microsoft, and it is easy to see why there is some payoff there.

Again, where is the payoff for simply being equal to the version on a competing platform? Nobody cares. The Sony fans aren't going to care or be moved to buy an Xbox One. The Xbox fans aren't going to care. PC gamers will have something better than either. Mainstream gamers don't care very much about any of this stuff. And even if they did care, they certainly wouldn't be swayed by parity on one measly game.

starchild1143d ago

-"Too bad developers aren't in charge. This is a management decision, not one made by the developers. Otherwise I'm sure a ton of developers also wouldn't push games out the door that are filled with bugs or similar issues."

Every game is under the constraints of time and budget. They do their best, but they don't always manage to achieve everything they set out to do. But that's completely different than what we are talking about.

Management isn't going to do something that would give their company a bad image or cause fewer people to buy their game on the most prolific console platform or anger the talented people making their games simply because MS asks them to. They have everything to lose and nothing to gain. Even if a lot of money was involved something like this would be unlikely to happen. Somebody from the dev teams would talk at some point and it would be very damaging to the company. And, again, Microsoft has no real incentive to offer large sums of money anyway.

-"Easy, because the Xbox One is running at the same resolution as AC4. Meaning, the only console that they could make any improvements on were the Xbox One in that year and the competing console had to be scaled back."

Why are you assuming there aren't other technical differences between the two versions?

Dropping from 1080p to 900p isn't going to save you enough rendering budget to do all the new things they are doing in Unity so obviously some pretty hefty optimizations have been achieved.

-"Sorry, but no matter how much people like the Xbox One, its hardware is not magic sauce. It defies logic that one would see no change in resolution with all of those improvements and the other would have to be hobbled in order to make it work."

No, neither the Xbox One nor the PS4 contain magic sauce, the PS4 is simply more powerful and that is that.

But why do some of you act like a power difference can only manifest as an increase in resolution?

"I wouldn't be surprised if the game performed better on XBO, actually, at release. Wouldn't be surprised at all."

Well, I would.

I have a feeling a lot of you are going to be feeling quite silly after we learn more about each version.

I predict that there will be graphical and/or performance advantages on the PS4 that perfectly explain how the extra graphics performance of the PS4 was utilized.

We'll revisit this topic in about a month.

kurruptor1142d ago

@starchild

"They flat out state that they did not artificially hold back one platform and you say you don't believe them just because one of their employees had made an offhanded comment that leads you to believe otherwise?"

So,
- Developer makes statement.
- Everyone gets pissed.
- Ubisoft tries to cover their ass and say the developer was misunderstood.
- There wasn't anything to be misunderstood.

Who do I believe? The VP trying to cover their ass or the developer?

Also your first point of evidence doesn't necessarily support your argument.

Your first point is that basically the PS4 version has always been better than the Xbone. Now all of a sudden they are the same... I think that supports the side that the developer was telling the truth.

+ Show (3) more repliesLast reply 1142d ago
AngelicIceDiamond1143d ago (Edited 1143d ago )

I have a hard time believing Ubisoft myself. I thought we could trust these devs but nope I cant. If the X1 can't do 1080p then it cant do it it has nothing to do with PS4. Its not even about 1080p its the principle of slightly downgrading the other platform and not taking full advantage of it no matterhow ssignificant or insignificant it is it should nt ve happening.

ITPython1143d ago

Notice how he lists the Xbox One in front of the PS4 and PC?

"Over the past four years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4, and PC"

No reason to do that, because alphabetically the XB1 should always be at the end of platform listings unless there is some kind of bias involved, and they listed it first. One of many small signs that point to MS being the reason behind this parity scandal.

Your going to need to do a lot better than this Ubisoft if you ever want the hundreds of thousands, possibly millions, of lost sales back. There is still plenty of time before the game releases for #PS4NoParity and #ParityGate to become even more well known and mainstreamed, so get cracking on that PS4 optimization.

starchild1143d ago

Uh it seems more like he is just listing them in ascending order of hardware performance. That's logical to me.

There's always a conspiracy behind everything with you guys.

If you guys skip this game simply because of one offhanded comment made by one of the game's directors, even though Ubisoft has clarified that they did not artificially hold back any version, and even though you don't have any evidence that the two versions are in fact equal in other ways, then you guys are just pathetic. Go ahead and miss out on what may very well be a great game. The rest of us will be enjoying the game and laughing at you.

BX811142d ago

Jesus christ man. Do you live in your moms basement with a tin foil hat?

Gaming247allday1143d ago (Edited 1143d ago )

The MEDIA spun this story and took it out of context and you all ate it up, you sat on THEIR sites arguing all day reloading pages and clicking on them all day debating your points while some jerk was laughing about all this, its exactly what they wanted, maybe we should be mad at Gaming Journalism instead of the creators?

just a thought..... lol

lelo2play1143d ago (Edited 1143d ago )

Smartest comment of the day.

Now I'll get some popcorn, sit down, relax, and enjoy the movie. LOL :)

Septic1143d ago

Hehe I'm glad you can see it too. True or not, I'm just sitting back in amazement at the drama of the situation. This gen has had its fair share of conspiracies. And it's just started!

ironfist921143d ago

I'm glad someone said it. Most of these "gamurrz" wouldnt be able to tell 900p from 1080p anyway.

beerzombie1143d ago

We now live in an age of false gaming media that lies and distort the truth like our government allowing infected Ebola people to enter the country.

+ Show (1) more replyLast reply 1143d ago
ramiuk11143d ago

although its annoying when u think about the fact the game is upto 4 player coop,thats AI reacting to 4 different players while in game,so that could be causing the issues.
but in end ps4 should be looking better for many reasons

Anzil1143d ago

This could be a complete PR stunt "For any ""ONE"" system"............... could mean they did not lower it for any single xbox one system meaning they did lower ps4 res.... I Smell BS

MRMagoo1231143d ago

If the ps4 version doesnt have better textures, lighting, AA and all the other effects then we know they are talking complete BS, we all know the ps4 can do more than the xbone , so if they are both the same not just res we can call BS and they cant deny it.

ITPython1143d ago

Here is an interesting piece of information. The difference between 900p vs 1080p, in pixel count, is actually just slightly less than the difference between 480p and 720p. So can all the fanboys really claim they would have no problem playing games in 480p when they could play them in 720p?

Even though the resolution isn't the main concern with this whole #PS4NoParity #ParityGate thing, it still is a valid point for those who act like they don't think the resolution difference is major.

Some are even thinking the difference is only 180 pixels... LOL. "180 pixels, is that it?". Nope, it's actually over 600,000 pixels difference, just like with 480p vs 720p.

CaptainObvious8781143d ago (Edited 1143d ago )

Do Ubisoft really think we're that stupid?

That comment is not open to interpretation. It's abundantly clear they have enforced parity.

They need to realise people these days immediately see right through that BS PR talk.

(I know fanboys are suppose to be rabbid, but the ms fanboys defending this is some of the most delusional behavior I've seen in a while.)

ravensly1143d ago

@NewMonday APU simply does faster calculation as time to get to gpu and ram gets reduced. its doesn't mean calculation using gpu, i think you are looking for the term gpgpu ?

mcarsehat1142d ago (Edited 1142d ago )

Right, it's N4G so this attempt at resolution may be pointless but here goes:

The didn't make it 900p for console parity, the "debates" that were previously mentioned were not regarding consoles. They made it 900p so they didn't have to downgrade it like they did Watch_Dogs.

Video games are art, devs help make art. A dev purposely ruining his art would be like Michelangelo taking a sledgehammer to the roof of the Sistine Chapel.

fiveby91142d ago

In typical double speak it is probably accurate to say they did not 'lower' it. It was always the goal to achieve the lowest common denominator. So once they could 'achieve' 900p/30fps on Xbone they met that on PS4. It has probably never run at 1080p as that was never their goal to begin with due to Xbone limitations. I imagine many studios are getting pressure from MS to maintain the illusion of parity.

geddesmond1142d ago

Lol I love it. A head dev on the project said it was to stop the debates. Thousands and I really mean thousands reacted with a no buy then comment and now it was always gonna be that resolution lol. Such BS. I think I'll stop buying all Ubisoft games now. Just because they think we are all retarded and will change our minds over new comments.

Ain't it a beautiful thing when gamers unite and show publishers that we won't stand for their BS. It happened when MS announced all those crappy always online, no used game and other BS 2 years ago and it's happning again. Yeah AC Unity will still be 900p at 30fps but I guarentee it will be the last time they do that.

ThanatosDMC1142d ago

Agreed. It's not just the resolution but everything was lowered for the lowest common denominator, the xbone.

Phil must be doing his job but this is why I dont support MS in gaming.

BallsEye1142d ago

can you sony fanboys please stop? Every single developer these days thinks the worst stuff about sony community, thanks to idiots that swarm n4g. Stupidity of fanboys on n4g just reached new level. I guess that driveclub had a colossal downgrade and still runs at 30 gps because of xbox one parity.
http://www.neogaf.com/forum...

unbelievable. You guys just keep on surprising me.

assdan1142d ago

It feels like a new gen to me I don't know what you're talking about. But regardless, Ubisoft's comment is pointless. They literally said that they kept the same to avoid arguments. It's obvious that they lowered the specs of the ps4.

Loadedklip1142d ago (Edited 1142d ago )

I agree .. the jump from PS3->PS4 or 360->XB1 is the smallest noticeable jump of performance in the history of gaming that I can personally recall.

Muzikguy1142d ago

I definitely agree this is just PR talk. Sounds so much like "there is no visual downgrade" when they were talking about Watch Dogs. Ubisoft are such a joke this gen. They have to know by now people aren't believing their lies. I admit, the games are selling... For now. I'm not buying them though, as I'm sure others are doing the same. The Crew is next

Slugfest3211142d ago

Its not that consoles are under powered as such its that games are being held back by previous gen and devs not having massive amounts of time with the new hardware. Just like when 360 came out most games looked a slight bit better than the ps2 and xbox games and only certain games looked massively better. Killzone shadow fall, ryse, driveclub, are signs of how good games can look its just its year 1 of the new consoles year 2 the graphic standard for next gen games should look much better than previous gen.

Pennywise1381142d ago

I agree ape007. I have yet to see anything that screams "next gen." Every generation of new console before this really brought something new to the table that you just knew couldn't be done on the previous generation. So far I haven't seen that and the only difference is games in 1080 instead of 720 and maybe some slightly improved graphics. I was and still am hoping for something special for this new gen.

raymantalk11142d ago

@ape007

"the truth is that both systems are underpowered, look at all the downgrades, all the miss promises, all the res/framrate problems etc"

the xbox1 and ps4 were not and still are not underpowered only if you compare them to high end pc's then you can claim that but pc's are not consoles and do not push the hardware anywhere near the limits unlike consoles do.

also pc's dont get the majority of games that most people want where is your last of us type games on pc or halo 5

nitus101142d ago

When you say both consoles (ie. PS4 and XB1) are underpowered you really need a frame of reference. Sure they are underpowered compared to a high end PC with current CPU, Graphics card and large amounts of RAM, but you are going to pay a premium for a rig like that. Likewise even a modern day gaming rig is like a hand held calculator when compared against a super computer.

From an Engineering perspective (ie a real one) you have to consider feasible, "cost effective" solutions given the technology of the day or in the foreseeable near future and there is a lead time from initial concept through design and eventual manufacture. It must be noted I am not just talking about hardware but internal software/firmware and games for the machine.

Sure Microsoft and Sony could have opted for something approaching a modern day Gaming PC rig but the cost of such a console would have been too great and sales would have been poor and considering both companies are in the business of making money that is poor business practice.

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Kayant1143d ago (Edited 1143d ago )

"We understand how senior producer Vincent Pontbriand’s’s quotes have been misinterpreted," - Yh like that was any misinterpretation when he said "We decided to lock them at the same specs to avoid all the debates and stuff". Ubi please stahp.

MysticStrummer1143d ago

Well they could have gotten one console (names will be withheld to protect the innocent) up to it's top performance and then made the other console's version run exactly like that, so technically they didn't lower the other console's specs. They just didn't try to make use of it's extra power.

Either way, what the guy said was clear. Not really much room for misinterpretation.

iamnsuperman1143d ago (Edited 1143d ago )

That is what I don't understand. The quote was pretty extensive and clear. I am not sure what double meaning is there. A guy said something he shouldn't have. People reacted. Ubisoft is now back peddling on the claim and putting the blame on the Interviewer by claiming he has been misinterpreted

MRMagoo1231143d ago

All it means is , when the game releases if the PS4 doesnt have a clear advantage in effects such as lighting ,AA and what not, they definitely gimped the PS4. The PS4 running this game at the same res as xbone means its still go another 40% plus more power to do all the other things better.

I can bet this wont be the case tho, the game will be identical and that is why I cancelled my pre order as soon as I heard this news.