Forcing parity on a title, when it can take advantage of the hardware it’s running on, is an insult to gamers who are more informed than publishers (or even many journalists) give them credit for.
Least the website doesn't deny what they are. "Furiousfanboys" It'll be 1080p+ on PC...I feel bad for the people who bought a console for the best looking multiplat titles. That's what PCs have been there for a while now. Before you feed me some non sense about how you don't have the money for a good PC, anyone with half a brain can work out a nice budget PC plan. Budget PC come out to be much more powerful than consoles over the course of a year. This is getting ridiculous.
Have babies with me!
Jeremy Conrad you seem to not understand at this deal did not happen because Ubisoft wanted to be diplomatic, it's happening because Microsoft has a sponsored partnership with them for this game.
But why is it hard to understand that a lot of people rather just game on consoles? This is a conversation regarding the PS4 and xbox one which are home CONSOLES. I could have understood last generation parity decisions because the 360 had the more install base but this generation it's all different since the more powerful CONSOLE has the bigger install base.
How do you know the forced parity isn't due to the PS4's limitations with their CPU? So far today the only answer I have recieved is theoretical performance of the PS4's CPU without taking GDDR into concideration. Both consoles use the same CPU with the Xbox One CPU running 10% faster and having access to DDR3 which is made for CPU computations. The PS4 uses the same CPU at a stock speed with access to graphics ram. Sony uses the GPU to offload CPU functions to make up for the GDDR5's performance hit when used as CPU ram. If AI is trully the issue with Unity, it is most likely due to the PS4's reliance on the GPU side of the APU. The PS4's focus is on making games pretty, not smart. The lack of features on the PS4 are missing for a reason. The hardware isn't optimised to do much more than render graphics. When a game relies more on the CPU, the PS4 loses it's edge. I am by no means saying the Xbox One version of Unity would run at a higher resolution, but I am saying the PS4 has limitations which is most likely what is causing this "forced" parity. From the sounds of it Ubi didn't want the PS4's AI to take a back seat to the graphics.
@dboy Just ignore him. You are right: this is a console issue. Presumably, if the PC version is held back due to console limitations, it's Ubisoft's fault for not optimizing PC. That doesn't make it the fault of consoles. In the same way, even if Xbox can't match PS4, it's still Ubisoft's fault for not optimizing PS4. Case closed. We have lots of games where developers optimized the PS4 version in spite of Xbox. Ubisoft was stupid enough to tell people that they are holding back the PS4 version to stop debates, and they deserve flak for it. @Death I have heard the same thing, but if that is truly the case, then there was absolutely no reason for Ubisoft to tell people that the are locking down the PS4 version to "Stop debates" That in itself sounds like a contradiction to me. I'm skeptical of the CPU being a limit on PS4 considering that the original aim was 1080/60 FPS. It's not like Ubisoft suddenly realized that the CPU was an issue. Regardless, the point here is that #PS4NoParity is an important way for consumers to fight back against what Ubisoft said. There are some disturbing comments that fans should stop "whining" about this. Reminds me of people who were complacent with Xbox's DRM. #PS4NoParity should be supported by consumers as it's important to remember that consumers have a voice too, and that their "no debates" nonsense reasoning deserves to be challenged and called out. If the A.I is so superior that the CPU was limited, then fine. But Ubisoft did not exactly say just that, and went out of their way to give a stupid justification. It's their own fault that the backlash exists and that PS4 fans are rightfully challenging the reasoning.
Death don't argue with people who are clueless, its pointless. Ubisoft does have to answer what do they mean by parity. Did they reduce the resolution for PS4 to achieve that? I think its wrong if they done that. Ubisoft needs to explain why the PS4 version is 900p not 1080p, i agree with Sony fans with this. The CPU is an issue and that's not a lie at all.
in order for the PC version to be held back it would have to have been the lead platform, which in this case it wasn't. also when making a game for PC you have to have the lowest common denominator in mind for all the different PC configuration. Most configurations today are well below what consoles offer. I don't plan on supporting any developer who thinks this is ok.
Ubi PC ports pretty much always perform like shit so I do not have my hopes up
This is an Ubisoft title, so it will be completely hosed on the PC, as usual.
But the downside is in the end, you're stuck with a PC. PC's can be a million times more powerful than consoles but in the end, I just want to sit down on my couch and play a game with my friends on my tv without having to deal with a PC. Just my opinion/preference.
and what if the PC version was capped for the sake of PS4 having parity with it? No way that would sit well. Same principal at work here. A more powerful platform being held back due to less powerful platforms makes for a very backwards industry.
@Opie This is what kills me, for the longest during the PS3, any PC guy that came in saying their version was better and spouted 1080p they were quickly ran out the thread by sony campers claiming that 1080p didn't matter and it was all about the games. They threw the term "PC elitist" around and also said that to get those types of graphics you would have to spend over 5000 dollars or some other ridiculous, over the top price. Now the hypocrisy once again continues as now 1080p is the ONLY thing that matters even though the developer has stated it's because of the CPU that they can't achieve 1080p. But nope...lets blame the X1. It's Final Fantasy 13 all over again. Super quick to blame another console because they refuse to believe there's might not be able to really handle a sequel to a game that's doing more, has more on screen, huge multiplayer and such that sequels always have.
A PC is a completely different beast. Why do PC players keep stating the obvious nobody cares. (If we did we'd be gaming on PCs)
And you totally miss the point. This has nothing to do with PCs. It has to do with holding back one version for political reasons, not hardware limitations. It is a really piss poor practice. It is bad no matter who gets held back, including PCs. They should let the game run as good as they can for all platforms. PC>PS4>xbone>Wii U for graphics, games should reflect that.
Deflection doesn't win arguments. - Jeremy Conrad owns an XB1 and owns games for it. - PS4 IS the stronger, more capable hardware. It was marketed as "the world's most powerful gaming console" ( http://www.dualshockers.com... ), and so that was a selling point for the PS4, whether you like it or not.
I love how delusional pc fanboy are. How console are so horrible and weak. But PCs where created by God himself with his own two hands. Lol lol lol lol;) Some of us simple peasants have other more important things to spend your money on than gaming PCs. I'm perfectly happy with the preformance of the PS4. It's not a priority to spend more money than the Cost of a PS4. GameSpot has already stated that a budget pc to match the preformance of the PS4 cost about 600 . That's two dollars more than a PS4 . For Better preformance than a PS4 1000-3000 for slightly higher resolution and frame rates no thanks. You pc fanboys do understand that AAA pc and next gen console games are the same games. The Pc version just give you Set you graphics setting. Meanwhile PS4 and x1 games come preset. I enjoy playing competitive multiplayer games online. Consoles are superior to pc when it comes to online multi player competitive games. PSN and xbox live gold you get what you pay for. Better protection against online cheaters. PC online gaming cheating is at epidemic levels. Pc gamers just download program to help them cheat. PC is open architecture and will never be able to stop Aimbots and Botting in competitive multiplayer online games.
Parity = no buy. make the game the best each system can handle!
How many multiplatform games take advantage of Kinect? Does forced parity only apply to graphics? Kinect is dead because of the PS4's inabilities and larger userbase. It's ok for Xbox One gamers to lose what could have been a new way to interact with games, but PS4 fans cry foul when they feel they are entitled to more than the developers can give them? If I were Ubi I would pull the game from the PS4's release schedule. It's clear PS4 fans want nothing more than graphics heavy games with little to no substance.
Are you actually blaming Kinect's failures on... PS4? This can't be real. The mental gymnastics you have to go through to have to push all blame on Sony is unbelievable.
If multi platform developers want to target the largest possible customer base, what incentive do they have to spend resources on Kinect, Project Morpheus, or anything that differentiates one platform over another? Blu-ray had zero impact on gaming last gen. It wasn't the limitations of Blu-rays slow seek speeds on the PS3 as much as it was for the fact anything developers did with the format only applied to half of the gamers. The original Xbox was a much stronger platform than the PS2, but gamers seen very little benefit since the lowest common denominator was used. The PS3 was stronger than the Xbox 360, but the 360 was the lowest common denominator. The very small edge the PS4 has over the Xbox One isn't enough for devs to spend more time and money for the few that feel 1080p native is a requirement over 1080p upscaled. As long as the texture quality is the same, no one knows the differance. With that said, Ubi didn't site the GPU as being the problem with Unity, it's the CPU and that is an area the Xbox One is stronger. The PS4's CPU is the reason the game isn't hitting 1080p natively on the PS4, not the Xbox One's GPU. The Xbox One's GPU is what is keeping the game from being 1080p native on Microsofts platform.
Kinect is dead because of the PS4's inabilities and larger userbase. OMFG ARE YOU SERIOUS??Kinect is dead cuz MS thought it was okay to include something that people didnt want which syrocketed the damn price up.People aren't going to pay for something they dont want.
Kinect was already dead on the 360 when the 360 had the larger userbase. Nothing to do with PS4. The PS4 doesn't have a small edge over the X1. I know very well what each one is capable of. Someone doesn't want to upset MS and keep a good relationship as easy as that.
Trying to blame the failure of Microsoft to create a simple, unobtrusive device that detects motion and can be used as a camera has absolutely nothing to do with the PS4. To make such a claim is utterly ridiculous. The reason people are annoyed by this situation is that the performance of new games are not only being stifled by last generation consoles, the graphics and performance of games on next gen consoles is also being stifled by a "console parity" clause. Sony isn't the company that's forcing devs who are developing games on both consoles to "dumb down" everything from graphics to frame rates, Microsoft is. Your comments remind me of when Donald Rumsfeld was the secretary of defense, "There are known knowns. These are things we know that we know. There are known unknowns. That is to say, there are things that we know we don't know. But there are also unknown unknowns. There are things we don't know we don't know." Earlier you mentioned that the PS4 is only designed to produce shiny graphics, in reality, it can perform every task that the Xbox One can perform and more. The fact that there are more games available on the PS4 at 1080p/60fps should more than prove the PS4's CPU and GPU superiority. As for running background tasks and apps, I didn't buy a gaming console for it's ability to run apps and pin items to a UI, I bought a gaming console to play games. All that multi-media stuff is nice, but it has nothing to do with gaming.
No one is saying 900p is unplayable or bad. It's bad that they're not trying their hardest to provide the best experience they can on PS4. Instead they're trying to please MS suits. If you were a PC owner who owned a more powerful rig than Xbox One would you want them to cap the PC version? It's one of the perks of PS4 and they're robbing us of it for the sake of MS money. Bad principle. Nothing to do with what's more playable but more about what is acceptable as a business. We know the game will be similar to other AC games so it'll be great in a man's mind but he won't support a company that does this stuff.
Its like ubisoft is trying really hard to be hated. From the document where they said the will start annualising thier franchises to micotransaction in AC and now this parity fiasco. If there was any doubts it my mind how far ubisoft has fallen THIS has just confirmed it. i really hope whatever made them make all these missteps it was worth it
Well wasn't Black Flag 900p on both when it released. Hopefully, a bit of controversy will bump it up on PS4. I have no respect for developers who gimp a product for the sake of trying to even things out. Its called progress and they'll probably piss off more people than if there were different resolutions
It's a dumb move by ubisoft! they could at least try to utilize the power of both systems, instead they take the cheap route, and that's parity because they don't want one looking better than the other. If i'm wrong about this, then i want to know what other reason they made this stupid decision.
It's been confirmed once again the Ps community are the worst community out there. They think their console is on par with a high end pc, nuts I'm telling you, just accept that both consoles will struggle with games getting 1080p especially in the future.
Nope the PS community believes that the PS4 is the most powerful console of the two and thus should have the best version of multiplats. It has nothing to do with people believing that the PS4 is on par with a high end gaming PC. Its all about the more powerful system getting a game that's on par with the weaker system. I prefer developers to work towards each platforms strength rather than making them all versions on par with the worse one.
Lol you do know PS4 will be able to play game far better than a $400 PC will in the future right??Consoles are dedicated hardware meaning they just have to code for one set of tools where as PC will need coding for different things. Try again kiddo.
The problem with your argument is that a PC isn't a console.
Anyone that thinks the forced parity is because of PS4's limitations are kidding themselves. Quite a large number of multiplatform titles have performed better on PS4. All of a sudden, this game is superior on XB1 and it's the PS4 that's bringing the game down? It is to laugh. There is no debate. The PS4 and XB1 are basically using identical hardware components from the same manufacturer from the same tech trees. The PS4 having a "slightly" better cpu, gpu, and much faster RAM. Multiplats have run at higher resolutions or higher framerates or both, on PS4. There's no good reason to downgrade the PS4 version to match the XB1 version. Whether the majority notices the differences between 900p and 1080p is irrelevant. And it's even more ridiculous because the PS4 is far and away the market leader right now and for the foreseeable future.
PS4 players shouldnt suffer cuz Microsoft made an inferior console. They gave ps4 8gb gddr5 for a reason. Its like DICE saying PC players cant have BF4 Ultra cuz its not fair to console players. Stupid move Ubisoft. This is causing more drama than if you did make it better than xbox
It isn't even about parity, it isn't how can people not see that? It's about Watch_Dogs downgrade fiasco, it's 900p in order for it to look like it does in the E3 trailers. NOT a parity issue. Repeat, NOT. Jesus, at east they admitted it, the funny thing is, if it was a one day argument i wouldn't mind but this is going to go on for months maybe even years after the game comes out. 14 year old Trolls seem to be persistent.
I don't give a F the PlayStation is garbage That toy box controller was made for girl hands
The only reason people are so mad is because it matched the xbone resolution. If xbone ran in 720 and the ps4 900p, people wouldn't be nearly as mad, even though ps4 lovers claim 1080p or its gimped or being held back by Microsoft paying developers. Look at Shadow of Mordor. Everyone was all over that game when it was being reported that it was 1080/60 on PS4, but turns out its locked at 30 and there isn't one damn thing about it being 30 FPS. Where is all the hate for that game? This whole movement is just stupid. When PS3 ports were being butchered ( remember skyrim folks?) there wasnt nearly as much of this BS stuff going on, but now that the Sony side has the better console spec wise, any time the PS4 doesn't get the "definitive" port its like their brain is triggered to go into full stupid mode. Microsoft is paying developers! Microsoft is killing gaming! Sony only cares about the gamers! They don't care about the money! For the love of god, shut up and just play the damn games. Let the people making the games do what they want. Stop harassing them, it childish and honestly down right embarrassing to the gaming community.
Well said. I find it very pathetic that gamers are spreading hashtags and making themselves look like bigger spoiled brats. Super Mario World runs at 256x224 resolution.. it is better than most next gen games at 1080p. Why? Awesome gameplay. That is what makes game great, not the amount of pixels on a screen. But, there is absolutely no talking or debate to be had in this generation. Just crybabies. With yummy tears.
#XBONoParity im sick and tired of xbox ones dedicated servers being under utilized because ps4 cant do the same thing so devs are forced to create online parity for their multiplats thus creating a crappier online service for all.
@Quicktim3 Thanks for your utter nonsense. Your making it exceedingly difficult not to blame you for your beloved's shortcomings. Lol #butthurt4life
agree what i wrote doesn't even make sense #joke lol
I have to agree with article.
It is Ubisoft's responsibility to provide the best they can for each console. If a game looks the same on PS4 and Xbox One that means they're not doing that. That's bad customer service. Speak with your wallets against them shortchanging PS4 owners people!
ppl saying its the ps4s fault or there wasnt parity didnt even read the article, they confirmed they gimped the ps4 version bye locking it at the same resolution and framerate just so it wont upset xbox fanboys, nearly every multiplat runs and looks better on the ps4 then the xboxone, so somehow a weaker system is running it at the same resoltion and framerate, thats bs
I had to make an account just to make a post about this! I never commented before but this is just too much. The ones favouring parity consoles are microsoft and we all know that. Sony never said anything about parity. So you say that xbox one is would make the better version (Ubisoft), PROVE IT: WE PS4 FANS INVITE YOU TO MAKE IT BETTER ON XBOX ONE. Because if Ubisoft can do that, and that is legit, we wont say a thing. But until proof of the contrary, PS4 was gimped, because I never seen a game that runs better on the xbox one compared to the PS4. The day they make an xbox version without parity clause, superior to the PS4, I will believe what they say. But for now, to me, they are just making bullshit because they were paid by microsoft to maintain the parity. And if they ever make a game that runs better on the xbox one than on the PS4 without bullshitting you can count on me that I will be the first to congratulate the devs and Microsoft. Till then, this is bullshit.
So Microsoft pays for Unity parity, but not on Black Flag..... Right...sounds legit.
And things will NEVER change since launch. Everything stays the same forever. MS is not concerned about every game looking better on the PS4 and the bad press they are getting for it, and the resulting weaker sales. No since UblowSoft had a few games run at a higher resolution before it will always be that way. Right...Sounds legit. And FYI Ubi ADMITED they gimped the PS4 version, quote: Pontbriand goes on to explain the the decision to lock both consoles at the same resolution was to “avoid all the debates and stuff”.
The consoles just launched so microsoft did not think it was that big of a deal. But now they see how it is and are paying devs to maintain parity
I love the crying here, blaming Microsoft on pretty much everything wrong with gaming today. So low has PS4 fanboys got that now Microsoft has paid developers to release games on rival consoles on par with Xbox One... with absolutely ZERO proof. Crybabies.
Yup. Sony stays focused on making their console 'on par'. Ahha.
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