There’s a lot of controversy swirling around the concept of the perfect review score. Some say no game can be flawless; others say “10″ doesn’t mean “perfect.”
I really wish the 10-point scale wasn't so broken. It's worth noting that while being equal in number, the 10-point scale is completely askew, while 5-point scales (even ones moving at .5 increments) don't suffer nearly as much from being misinterpreted. I don't think 10/10 should mean perfect, because, like the article said, nothing's perfect. It should just mean top-of-the-line in a more relative light.
Comparison: http://static.giantbomb.com... This comparison goes to show how broken the modern 10-point review scale is, and how broken many of our perceptions of how good a game is based on its review scores are. http://cdn.ymaservices.com/...
10/10 doesn't mean perfect. Means it is Masterpiece, nothing is perfect because perfection can not be improved upon. Where's Masterpieces can be improved.
They need to get rid of numeric scores all together because they rarely represent what the written reviews say about the game anyway. Numeric scores are for lazy people who can't be bothered to read the actual review.
I agree, really no one scores a game 5 and below. Or at least I do not see it very often. 10 is not a "perfect" game but a gaming masterpiece with its flaws.
It's a really good question, on IMDB site, the best rated movies ever have a score of 9,2 (The Godfather and The Shawshank Redemption). Sadly, we don't have a great site like IMDB for gaming. Edit: Actually, The Shawshank Redemption is 9,3.
IMDB scores are user scores I believe. So we kinda have our form of IMDB which is Metacritic. Sadly that site is basically worthless these days. Too many people poorly rate games on there just for the sake of giving it a bad score.
Honestly i don't like the point system in general because people take it too seriously, i'd rather have a simple pros/cons overview at the end of a review instead.
Amen. That is what everyone should be doing.
A lot but its all opinion.
I have considered moving my review policy from a 10 point scale (based on .1 increments) to simply, buy it, rent it, pass. Again in the end like ricochetmg said, it's all opinion and with gamefly and redbox you might as well just try it yourself if you are skeptical.
The reason I don't like buy/rent/pass is because it directly tells the reader what to do with his/her money. I like a review to tell me what you think of the game and why you think that, then make my own decision about that.
I am in favor of a rating system that lists pros and cons of a game followed by a rating based off of the author's overall impression: Miserably bad, the worst of the worst. Bad impression, unenjoyable Bad impression, but mildly enjoyable Good impression, but flawed Good impression, minor flaws. Almost flawless and/or does something brilliantly new.
Truthfully, I wish reviewers would completely get rid of numerical scores. To me they are arbitrary and provide no accurate measurement of a game's quality. I mean, what REALLY is the difference between a 7.8 and an 8.0? I would rather reviewers adopt a simple "buy," "rent," or "skip" rating system.
Some games really do deserve a perfect 10. Some really didn't... Games like Half-Life 2, The Last of Us, Red Dead Redemption, TES V: Skyrim, Mario Galaxy 1&2 and most of the Zelda's are totally worthy of a perfect 10. They are genre defining experiences of the highest order. Others like Final Fantasy XIII, GTA IV, Gears of War and Assassin's Creed are most definitely NOT. How they managed to score so highly has left me suspecting bribes had been paid. And now with the revelations of GamerGate, I can no longer trust the ethics of gaming journalism at all.
A perfect score to me doesn't have to mean a perfect game especially when dealing with the 5 or 10 point rating system. A score out of 100 is a completely different story and only a "perfect game" would warrant a 100 which is near impossible to create. To me 5/5 or 10/10 doesn't mean perfect it just means that the game is the new reference standard for it's genre, it may have some minor flaws but overall it brings something new to the genre, redefines it with innovation, unrivaled game-play and an entertaining story.
Perfection does not exist in art or products of human creation but supreme excellence relative to the competition does so yeah, 5 and 10 stars are sometimes worthy.
It depends on what "10" represents. Sadly, it seems like it's often used in a kind of one upsmanship to see who can react the biggest to the biggest games. It's a cultural thing; if you aren't over reacting you're under reacting.
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