You have your favorite Halo maps, sure. But which ones are the favorites of the people who work on the games?
Guardian is a good one. I kind of forgot about that. I'm very much looking forward to having all the maps together in one place!
Mine would probably be Blood Gulch. Spent a lot of late nights playing with my cousins on that map.
Call me sentimental, but this collection just makes me long for anything Halo that had the word "Bungie" attached to it.
Bungie was heading in the wrong direction with this series with Halo Reach. 343 continued that direction with Halo 4. I enjoyed both games, but it was clear they were going away from the competitive arena based syle gameplay this series was know for. Here's hoping Halo 5 gets it back on track!
Doesn't matter what map I was on -- I died quickly and often.
Pouring one out. (This is Shoe's last story in gaming media)
So difficult to choose. I'm going to go with sandtrap for big team and guardian for 4v4.
I always wonder about the devs' point of view on games. Neat stuff.
Blood Gulch and Death Island.
Blood Gulch, Zanzibar, and Lockout. Actually, the Halo series has always had pretty stellar map design. The greater challenge would be picking maps that didn't pan out.
Oddly enough The Pit for me.
They all spelt Sidewinder wrong
Halo CE: Longest (no seriously, when I did split screen locally this was my map of choice) Halo 2: Containment, probably the most intense multiplayer map, ever in the series. Halo 3: Epitaph, I liked both the atmosphere and CQC Halo 4: Skyline. This is a fantastic small map that feels straight out of Halo 3, yes I said that.
OMG is that first image of coagulation remastered! So far i've only seen concept art.
Construct- team Swat High ground- team slayer
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