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Shadow Warrior Dev On DX12, PS4 & XB1

Lead Engine Programmer Krzysztof Narkowicz discusses PlayStation 4, Xbox One but also DirectX12 (and Mantle).

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worldsfactory.net
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MRMagoo1231080d ago (Edited 1080d ago )

I am glad they didnt go for parity at least, it seems there are at least a few devs that are just doing what they can with the given hardware instead of worrying about if they will piss off certain people. Parity imo is stupid and I am glad they didnt do it.

Good interview but the questions seemed a tiny teeny bit on the fanboy side perhaps or perhaps trying to get something flame worthy , I may be wrong tho.