Earlier this week, Techland announced that its new zombie-killing adventure Dying Light will have "50+ hours of gameplay." Some might considering this good news. Yannick LeJacq doesn't—at least at face value.
Why? Because 50 hours is a long f--- time to spend in any video game, and Yannick LeJacq doesn't trust Techland enough as a developer to believe they know how to guide me through such a slog gracefully. Yannick LeJacq took me roughly half that time to play their last zombie game, Dead Island Riptide. Yannick LeJacq loved the first few hours, and couldn't stand the rest.