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Final Fantasy XIII Retrospective Review

Final Fantasy XIII might be the most hated Final Fantasy game in a long time. However Final Fantasy XIII does have a few good ideas and fantastic game play.

In this retrospective review Ryatta looks at the game with the whole Final Fantasy XIII Lightning Saga in mind as well as the localisation changes that were made and highly unnecessary.

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kalkano1166d ago (Edited 1166d ago )

I disagree that it had good gameplay. I'd call the game average in every way...except graphics.

The gameplay was also trying to bend Final Fantasy towards Call of Duty.

DarkOcelet1166d ago

Why do i get the feeling you really hate FF . And you hate FFXV , give it a chance at least and i thought XIII had a great gameplay , it just a shame they went from linearity to a grinding open areas especially to get those badass weapons , required farming like hell for Trapazahedron but aside from that , i thought it wasnt bad . But it wasnt the best FF out there either .

kalkano1166d ago

I hate SquareEnix "Final Fantasy". I love Squaresoft's Final Fantasy. I love 1-10...that's it.

BiggCMan1166d ago

"The gameplay was also trying to bend Final Fantasy towards Call of Duty."

I don't care about anyone else's opinion of the game since i'll always love it. But what in GODS name does that even mean??

chadwarden1166d ago

It means he/she is trying to hate on FF13 because that's what all the "cool" kids do.

kreate1166d ago

Yea that's the part that was questionable in the comment.

Magicite1166d ago

FF13 had very solid gameplay, fights were more challenging than in previous games. Gameplay was its strongest point, while story wasnt.

Viryu1166d ago

Despite a lot of hate XIII got, I really loved it. The story and narrative were amazing, the development of characters throughout the story was really well written. The combat was fast paced, and many fights actually had some difficulty to them. The only complaint I could have is that it was going from point A to point B the whole time. Although whereas I loved XIII, I absolutely despised the sequels, which were just milking XIII, just like X-2 ruined X.

Entonations1166d ago

The characters were written enough, but the voice acting really took me out of it. I really want to play through it again in Japanese because the english voice acting made the game seem like a parody of itself. It lacked agency, and so I really couldn't feel for the characters.

Paprika1166d ago (Edited 1166d ago )

I'm writing a review on xiii currently also. And a blog focusing on its soundtrack and why I feel its a chipped gem of a game that deserves more credit! Its not the best game ever or even a top 5 Ff title... bit its still enjoyable and a solid 8/10. Its villain was poor and it lacked a proper narrative which had you absolutely hooked, but it had loads of positives. I'll post up my review on N4G soon. And blog, for those interested :)

Inception1166d ago

- Story had the potential to be good. I like the setting of Gran Pulse or Cocoon and the myth of Fal'cie (it reminds me a bit of Espher from FF VI). BUT that potential ruined by unmemorable characters, villains, and dialogue.

- Gameplay had the potential to be good. Input two-three-or more command in one turn is a good idea because it made the battle more fast paced. The crystarrium system that resembles a lot of Sphere Grid from FF X also still fun to manage. BUT they made a lot of unnecessary decision such as:

* Party leader death means game over
* Can't switch over to other character in battle and must rely on that unresponsive A.I (ugh!)
* No mini games
* Exploring is almost non-existant. Funnily some people tried to compare it with X but X got a lot to explore such as finding Al-bheds, secret summons, etc.

- Music had some memorable track and i loved the battle theme. But overall it really lacking compare to other main FF. Not hearing victory fanfare in the end of battle also made the experience a bit dull.

The only thing SE nailed it is graphic. Yes it's amazing but that doesn't enough to make it as memorable as other main FF, including FF XII.

Personally i gave it a 6.5-7/10. But it could be higher if it's a new IP or not a main FF.

kalkano1166d ago

For once, I agree with most of what you said. But, the Crystarium was way worse than the Sphere Grid, because even THAT was linear. It was basically a pretty, but automated level-up system. It wouldn't have been much different if they just gave you stats as you leveled up.

Inception1166d ago

I knew Crystarrium is more linier than Sphere Grid. But i still had some little fun with the system...somehow.

And yeah, i agreed with you. I also prefer stats when leveled up. I hope we see it again in FF XVI and maybe they'll increase the level cap like 150 or 200.

Summons751166d ago

I agreed but I disagree with some of your points. The story was great though it did take a bit too much time during Act 1 since it not only had to introduce 2 worlds and the mythos but the characters as well.

* Party leader death means game over - True but it was ultimately fixed during 13-2
* Can't switch over to other character in battle and must rely on that unresponsive A.I (ugh!) - Only certain people were unresponsive, witht the team I used I never once had a problem with responsiveness and like any FF game some of the characters were memorable while some were annoying.
* No mini games - Clearly explained in the story since they are WANTED FUGITIVES they can't really take the time to sit and play games when they are getting shot at. Also ultimately fixed with 13-2
* Exploring is almost non-existant. Funnily some people tried to compare it with X but X got a lot to explore such as finding Al-bheds, secret summons, etc. - This goes along with the fugitives, can't really explore when on the run. You do eventually get a chance and as much time as you want to explore, find secrets, do side-quests to your hearts content. Also fixed with 13-2

The game wasn't perfect but no Final Fantasy or game has been. The game was great fun when it came out and it always will be. Fast and difficult, fun, and entertaining.

Inception1166d ago

"The story was great though it did take a bit too much time during Act 1 since it not only had to introduce 2 worlds and the mythos but the characters as well."

Like i said. I like the setting and it has potential to be good. But i still don't see any interesting background story for Lightning and her party that made me really care for them. Well except Sazh.

"True but it was ultimately fixed during 13-2"

We're talking 13-1 in here and if you insist on including 13-2 than i can said they messed up again in Lightning Returns.

"Only certain people were unresponsive, witht the team I used I never once had a problem with responsiveness and like any FF game some of the characters were memorable while some were annoying."

I found all of them unresponsive. When i need my party to heal me asap on the next turn but what they did is attacking the enemies.

"Clearly explained in the story since they are WANTED FUGITIVES they can't really take the time to sit and play games when they are getting shot at"

Did you ever play FF 7? The Avalanche gang, means Cloud and his party, are terrorist / wanted fugitives for blowing up Shinra's reactor. But Squaresoft still included a lot of mini-games and side quest even when Shinra's hunted down Cloud ass to the end of the world.

Did you ever play FF 9? Queen Brahme hunted down Zidane ass because he kidnapped Garnet, her daughter. But Squaresoft still indcluded a lot of mini-games and side quest when Zidane and crew travel the world.

So no. I found the reason they cut mini-games from 13 because Lightning and her party a wanted fugitives is...pardon my word: bullshit.

"This goes along with the fugitives, can't really explore when on the run. You do eventually get a chance and as much time as you want to explore, find secrets, do side-quests to your hearts content"

And i find that BS too. Also, the secrets / side quest in 13-1 is very lacking compare to other main FF.

"The game wasn't perfect but no Final Fantasy or game has been"

Agreed, no FF is perfect. But 13 is a big dissapointment compare to other main FF. Again, IF 13 is a new IP or not a main FF than i will tolerate all those flaws.

"The game was great fun when it came out and it always will be. Fast and difficult, fun, and entertaining."

Very subjective and i will not change my mind or yours. Also i agreed the battle is fast BUT difficult? No. All you did mostly is staggering the enemies and i find that repetitive and lacks of depth.

Elda1166d ago

I love FF-XIII though it has its flaws,I was playing it again last night.The story is bizzare & the villain is lame,but the battle system is fun & chaotic at times,love the soundtrack & the production including graphics are top notch.I like Lightning because of her being a bad ass but the character is over exposed now due to the 2 lame sequels & even putting her in FF-XIV.

kalkano1166d ago

"but the battle system is fun & chaotic at times"

I think this is another part of what made 13 so divisive. "Chaotic" is not something a lot of people look for in a Final Fantasy. That's something ARPG fans look for, which is the direction they were going in. And, obviously, now they're going all-out in that direction with XV.

Elda1166d ago

Again why enter any FF forum if you don't have any interest in them,you're always making negative rants about these games.This article is not bashing the game it's highlighting the good points about it & here you go....

kalkano1166d ago

What are you on about? This series is very important to me, even if I haven't been real thrilled with a game in 10+ years. I want it to get back to what it used to be.

But, that's not even the point. This article is about 13, and I gave my opinion on it. Why even bother with discussion if only positive opinions are allowed to be posted. Your idea of discussion seems to be very one-sided, and I find it immature.

Jubez1871166d ago

FF13 still used the ATB system. It was just chaotic because you had to keep on your toes and switch Jobs on the fly. You also had to switch everyone at the same time, so you needed a good paradigm deck.

Add that with the staggering and stuff, there was nothing wrong with the battle system. It was very far from an ARPG

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