Chaz at Twinfinite writes,
When I first saw the name and some artwork from Green Lava Studios’ Fenix Rage, I expected some kind of fast-paced action game. The title character looks like someone who could do some damage, and the aesthetic definitely said “brawler” to me. So when I fired it up to find a frantic, twitch-reaction puzzle platformer it threw me off considerably. After some adjustment time, though, what I found wasn’t entirely disagreeable. I’m certainly not one to balk at a game for not being what I expected. So, how does it all shake out?