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Final Fantasy XV's Combat Is More Complex Than it Seems, Director Clarifies: It’s Not a Casual Game

During a livestream mainly focused on Final Fantasy Type-0 HD, Final Fantasy XV director Hajime Tabata explained that combat in the game is more complex compared to previous descriptions that caused intense controversy between fans, worried about the game taking an excessively casual turn.

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Abriael1383d ago

I'm fully ok with this kind of backtracking. Honestly the previous quote seemed to have been taken out of context.

TheLyonKing1383d ago

Yeah I think it was too. A lot of the game mechanics had already been established and I doubt him as a new director would change it up a lot. Good to hear they are openly speaking about this game now though. The days where it used to be months on months with no information are over now :)

nX1383d ago

Still I can't shake off the bad feeling I have about this game... hopefully they know what they're doing, I don't want to bury Final Fantasy in my graveyard of ruined franchises.

Hozi1383d ago

As usual with almost any game coming out, we have some wanna be journalists trying to earn a few sec. in the topic spotlight by taking pieces of info from Devs. and just going crazy with it to bre up a raging storm of angry fans.

I for one knew that this game wasn't going to be easier and just for casual gamers...what he meant is that there are things put in place to fill that void should the gamer want to do it a different or faster way.

For example, the car. You can run around the world as much as you like, but you also have the option to drive you car. Makes sense considering older FF games had cars, chocobos, airships to get around with.

I am giving my own opinion here so don't kill me but I also believe the combat won't be just keep mashing a button to get what you want. From what we've seen with the game there are so many different actions or commands that noctis would have to control him they decided to make it more accessible to gamers to perform the sweet and stylish moves without the hassle of digging through a cluttered menu of text. I don't know if they will have the option to play like the older FF games which were turn based or if they are going to focus on making combat feel more action oriented but more choices is always better.

Irishguy951383d ago

Well his quotes never made much sense in the first place, especially coming from him for the fact that he's proven himself a great dev

nX1383d ago

His quotes make more sense than your comment(s).

Double_Oh_Snap1383d ago (Edited 1383d ago )

The presentation was very good, I am satisfied. I love how transparent Tabata and Square are being on the development of XV. He answered every question directly and detailed. I look forward to the next one on November 1st. Bringing the new combat video to show off what he was saying was a great touch as well.

Abriael1383d ago (Edited 1383d ago )

"He answered every question directly and detailed."

Unlike someone else. Too bad people immediately wanted to stone Tabata as soon as Nomura stepped down.

Double_Oh_Snap1383d ago

Yeah, Versus info was pretty bad. People wanting to stone Tabata over Nomura is dumb. People getting upset over his past comments bit of a different story.

Kumomeme1382d ago

looks like square learn alot from ffxiv's yoshi p method

jmac531383d ago

Square has done a great job the last few years in making me lose complete interest in anything they are doing.

Tiqila1383d ago

it features a japanese boy band as protagonists and has hack and slay combat... definitely _not_ casual

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