Until Dawn Hands-on Preview | GodisaGeek

Robin Parker: "Until Dawn is promising, then, but the true measure of its success will be how much of an impact your decisions will really have and whether the development of the story really does change as you forge your own path. For instance, in Heavy Rain you feel like every little action you perform or any clue you miss will have an impact on the case, but in a later Quantic Dream title Beyond: Two Souls, your only real choices happen infrequently and make little difference to the outcome. Making an interactive movie is all well and good, but if the interactions are only skin-deep, players won’t feel any connection to the title. We have seen over the last couple of years how popular games that offer choice can be, but they quickly become divisive if the choices don’t matter."

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