The Vanishing of Ethan Carter Review: Confused Experiment in Game Narrative and Design | IBTimes UK

"This game is a narrative experience which does not hold your hand." The Vanishing of Ethan Carter opens with that disclaimer and for better or worse, it sticks to its guns.

I admire Ethan Carter as an experiment, and I'm grateful to it: in the argument over directorial intent versus player freedom, this game has provided me ammunition to argue for the former. It's proof that if the developer takes a back seat, minimises his presence, and lets the audience go where it wants, the results will be confused, insubstantial, and for the large part dull.

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