“Advanced Warfare is always about going back to the main goal which we had from the beginning, which was gun-skill,” says Sledgehammer’s lead multiplayer designer Greg Reisdorf.
I'm sorry but ever since perks and cod became run and gun the skill has long been gone from call of duty.
Considering what Greg says in the interview, I'm kind of convinced Sledgehammer wants to learn from Infinity Ward/Treyarch's mistakes - after all, that's another developer's budget spent on trial-and-erroring for Sledgehammer, they'd be fools to ignore the criticisms that have come before, right? I'm confident they can at least *alter* how arcade-y/twitch-y CoD has become, if not 'cure' it fully
im praying quickscope is gone. that and the shotguns that can shoot further than assault rifles
Why? QS doesn't affect you in anyway. It's just a way some users like to play. What's wrong with that?
with Counter strike, every gun can quick scope if you're accurate enough, hence I'm used to this speed.
Bullshit, go play a few rounds of TDM at let me know what your KD is, and don't lie. Only people that play the game regularly, or are just good at gaming will average above 1.0KD. The game is based highly on skill which is why it's played professionally in tournaments. If no skill was involved, any rag tag team of morons could win money or dominate easliy, which isn't true. It's a twitchey arcadey shooter, I'll give you that much. But it most certainly requires skill to get a lot of kills and win matches.
Popularity mades a tournament not quite skill. Socom took skill and had competitions but not MLG tournaments because it wasent as popular as cod. Anyone can play cod from little kids to adults not everyone can play counterstrike or battlefield. And most adults who enjoy cod are starting to find other games that are not the same year after year.Point and case look how many current and former military people play a game like battlefield where as call of duty is more kids and cool people with 420 in their name.
@USMC Thats weird, because I am in the military and every person I play with prefers COD over BF4. I will say that Ghosts sucks, but BO2 was amazing. It purely comes down to opinion on what style shooter you like more. They both take quite a bit of skill to be amazing at, and if you think otherwise... then you are completely ignorant.
Advanced Warfare's multiplayer will be all about auto-aim Like the others It's more about learning the best positions on maps, hitboxes and understanding the respawn mechanics than it is 'gun skill'
The same could be said for almost all games though, the only game that really requires "gun skill" is CS.
Sure. I don't see those developers talking about gun skill though.
smart gun in titanfail lol,that was bad
Modern Warfare I'd agree with. World At War I'd agree with. Anything after that I would argue isn't about skill but net connection. That said, I do like what I've seen of AW's multiplayer - a bit more Quake/Unreal about it than anything else.
I 100% agree! I think AW looks like Unreal so much! That is the main reason I am excited about it. The pure fast paced arcade frenzy. Here is to hoping!
Hmmm unless you have this -No aim assist -No perks -Everyone starts out with a handgun and picks.up weapons as they go. -Dedi servers. Cod isn't about skill.
I was just going to say the same thing, this is hilarious Perks Aim Assist LOADOUTS Weapon Mods...making loadouts stronger and unbalanced Killstreaks I could go on, games can never be about skill if they still use the same old "COD" formula This is why Uncharted 2 was fantastic, the only thing it was was boosters and even then after a certain level they didn't really help.
4 years too late, lost interest now
I'm so confused. If you don't like cod, why are you here? Like seriously, pipe down. No one has a gun to your head forcing you to buy it. OT: I skipped last year and the way they're explaining it, this is shaping up to be some of the best MP I'll have all played year.
"If you don't like cod, why are you here?" Because we're on N4G and this is an N4G story. There's no rule stating that we have to agree with a news story to have our say.
ignoring the perks, no game can ever seriously talk about skill when there's damn auto/aim assist the point of the game is to shoot others, yet MOST of these console shooters insist on holding everyone's hands...
Actually, aiming isn't the core skill of a shooter. Map awareness, and objective control are. Obviously having good aim helps, but if you never put yourself in a *bad* situation, you don't need good aim. But that's all games. Conceptual skill always trumps mechanical. EDIT: compare a pro-cod player's stream to some random person on youtube making a montage. The montager is gonna be running around quick scoping. What is the CoD pro doing on his twitch stream? Probably just watching B with his sights up.
so take what you said and compare it to what I said. what happens when you don't shoot the enemy? now what happens if one guy has better awareness, but doesn't shoot? see where I'm going?
The comments in this article by TDM pubstars are surely giving the pro (actually pro) cod players terminal cancer.
The use of the words "pubstars" and "pro" already drain any value from your comment.
No, like I mean, professional. As in, they play for a living. Probably higher income than either of us too
All multiplayer games require some degree of skill, sure. But this game is going to be running at such a fast pace--coupled with the added verticality to the maps--that you're more likely to be shot in the side or the back more than 50% of the time. The old three-way map structure used to be easy to lockdown and dominate if you were the better team (WAW,MW2,BO1) but now the game's just a clusterfuck. It's fun for shits and giggles, but good for competitive play? HELL NO.
H HOUR and the Division can't wait
*unlocks noobtuber at level 5*
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