NE: "Manfred Linzner from Shin’en confirmed a couple of technical aspects for FAST Racing Neo over on NeoGAF. The game will run at 720p and 60 frames per second, according to Linzner. Shin’en is working its technical magic as usual!"
Fast racing on the wii was fun. This one looks to continue that fun and sense of speed. Can't wait to play it.
Was hoping for 1080p on this one, though this game looks fantastic regardless.
This game pushes textures to the limit. I will be surprised if it can stay at a constant 60fps.
Nah, I have confidence Shin'en will hit 60fps, though I was also expecting 1080p.
Textures don't look very demanding but it's still a really pretty game.
In a Tweet they said it ran pretty smooth 60fps with occasional framerate dips that they were still ironing out. Sounds like it'll be butter smooth 60fps by launch.
"Textures don't look very demanding but it's still a really pretty game." Textures aren't the major factor. It's the amount of Dynamic/Static lights. Then you have how shaders make use of these lights. Then on top of that Shaders in general are the most GPU intensive job there is.
When i saw the headline, i thought it was another resolutiongate for Xbone. .-D
Shin’en knows how to use Nintendo Hardware.
Can't wait to see the game in motion!^_^
Considering that this is the norm for Wii U titles; and we have gorgeous games like SM3D World, Mario Kart 8, Bayo2, and Sonic Lost World running with this set-up ~ I have no complaints. The screenshots look great. Although I enjoyed the vibrant colors from the original Wiiware titles; Shin'en once again proves that the U can do more than what most give it credit for.
lets just stop expecting any semi-demanding game on Wii U to be 1080p... like seriously we have to know this by now.
The textures in this game are amazing though. I am not surprised it is at 720P since the Wii U is not as powerful as other next gen systems. However 720P @ 60 FPS with the amount of textures I have seen in the screen shots is going to be amazing.
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