Dealspwn: "For many, Titanfall was the vanguard of a year of games that didn't live up to their hype. I am not one of those people.
Titanfall has kept me coming back week after week, month after month, because its gameplay is evergreen. I'm not just throwing myself through the grinder for randomised loot or arbitrary metagame levels, rather I'm playing simply because the thrill of snapping necks, dropping mechs and effortlessly traversing an entire map without touching the ground is nigh-on perfect, and worth every minute. The small yet dedicated fanbase clearly feels the same, enjoying the fact that the skill ceiling is as high as the lofty maps themselves.
So the third and final map pack is Respawn's opportunity to go gonzo; to create a crazy, visually diverse and utterly innovative last hurrah before presumably concentrating on a multi-platform sequel."