As many gamers have probably learnt by now, Blizzard has sadly cancelled its next-gen MMO which was given the codename “Titan”. According to Blizzard, they felt that while the game had some fun and original elements, it just wasn’t up to scratch. It was a brave call to cancel a game that was seven years in the making, but apparently it could have also been a bad one.
According to analyst Michael Pachter, he believes that Blizzard’s decision to cancel Titan could be a costly one. “At their lead time, there won’t be a game for years. So they have to deal with inevitable declines in revenues and no new game on the horizon. I think it is a problem.”