A Watch Dogs sequel hasn't been announced quite yet, but Lionel Raynaud, who is Ubisoft Montreal's vice president of creative, spoke about the balance Ubisoft will need to be mindful of when it comes to changing certain aspects of Watch Dogs.
We've got enough shooters for a while, Ubisoft... How about making a huge action RPG instead?
..."lose" the action, make true RPG and you have yourself a deal :D
Dude, if you're not interested in an IP, don't ask the company to change into something else. Others, like myself, enjoyed the first game and would like t see its problems fixed in a sequel. You need to get a grip. Ubisoft s not the only game developer. And besides, it's not a shooter.
That's the main form of Combat, so I consider it a sandbox shooter. And I would prefer seeing a new game before any attempt at a watch dogs sequel is made.
So erm... They're going to change about 90% of it then?
You mean change everything except its being open world?
I also like Aiden's coat ;)
To hell with Ubersoft. Their games are all the same dam thing. Watch Dogs wasnt even a true new IP. They just took what GTA was and made it crap.
I'm no longer interested in this franchise. Ubisoft took a good concept and ran it into the ground and they know it so now they are trying to bait the audience that they let down with the same game again by advertising it as something that will be a fresh and new experience in comparison with the first game which was a major disappointment.
They're in a similar situation to Activision and Destiny - they've simply invested too much to kill it now. Having said that though, I have some faith that both franchises will improve. People scream that publishers don't take risks and just do safe sequels, yet when they take a risk we're up in arms because they didn't smash it out of the park - it must be difficult balancing originality and what management insists you shove into a new franchise because of opinion polls and market research.
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