Why Final Fantasy XV's Reinvention May Be Exactly What The Franchise Needs

Battle Screen's Gregory Edwards discusses the recent news about Final Fantasy XV, and what it potentially means for the franchise as a whole.

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camel_toad1464d ago

Yep Im pumped for this one and I havent been for a FF in a long time.

kalkano1464d ago

A mainline action-RPG is the all-time low for the series. It can't possibly get worse.

Sure, they'll pull in new fans. But, I really think they underestimate how many old fans they're losing.

It'll sell millions, but will still be a financial failure.

camel_toad1464d ago

I think we may be surprised though. Theyve said they havent forgotten the series roots and I think thats where XIII went wrong.

kalkano1463d ago

Sorry, but I think everything that comes out of their mouths is 100% PR bull****.

camel_toad1463d ago


Youre more than likely right bout the PR bull**** but I can hope...

Paprika1464d ago (Edited 1464d ago )

Give me a solid reason why? Have youpplayed kingdom hearts? Crisis core? Final fantasy 12 is said to have influenced this too. At ehat point does a static environment constrained within a traditional battle system define progress or what final fantasy should be? Have a fluid battle system, one with core skills, all involved inside a great narrative and gameplay.... how is forward thinking, and trying to change possibly bad? After 13 this is a breath Of fresh air.

kalkano1463d ago

Your "forward thinking" is "backwards thinking" to me. Your "breath of fresh air" is "more of the same crap we're already getting from every other modern video game" to me.

Turn-based games ARE my breath of fresh air. And now that not even Final Fantasy is doing it, I'm suffocating.

Paprika1463d ago

Depends how you define turn based. Final fantasy 12 was turn based, but it was fluid and open. Final fantasy 7 was turn based but menu based and static. It was great, I argued final fantasy should go back to that for years. But, if 15 has elements of past games set within an open battle system I'll be happy. If its all out action. Like god of war or DMC, then I'd agree with you. That's not final fantasy. But we clearly saw menu commands, we need more news on how it is in real time, not just at face value :)

HeavenlySnipes1463d ago

Yup action RPGs are always bad

Square fans hate them which is why failed experiments like the console versions of Kingdom Hearts never grew to be two of the best RPG games of all time /s

Turn Based combat doesn't automatically mean the game would be good. The reason I disliked ff13 so much as a FF fan is because of how detached I was from the world and the characters. None of the other ones had almost the entire cast despised save 1-2 of them .

sonypsnow1463d ago

"Turn-based games ARE my breath of fresh air." - kalkano
"Skyrim is the greatest video game ever made." - kalkano

" I'm not even a fan of the Tales series, but I wish all series' had leadership like this." - kalkano

Omega Quintet "You're doing it wrong" - kalkano

Natural Doctrine "I considered this game, until it started going for the "extreme difficulty" crowd." - kalkano

Disgaea 5 "it looks like it's for PS1" - kalkano


"Skyrim is the greatest video game ever made. Plenty of people will disagree, and that's fine, but one way or another, it's a fantastic game. I have trouble understanding how people can think otherwise. " - Kalkano

Skyrim is an action-RPG video game.

gangsta_red1463d ago

It's time to move the series forward, and having an action style battle system is just that.

The reason why a lot of JRPG's had the stand still system is because a lot of times the tech couldn't do what these devs truly wanted. Times are changing and as you can see it's time to evolve.

You want to stand still, then don't move the analog stick when fighting enemy characters.

kalkano1463d ago

Every single sentence in your post is wrong.

gangsta_red1463d ago

"Every single sentence in your post is wrong."

Please elaborate, I mean it's not like your original statement of "financial failure" was a beacon of truth.

miyamoto1463d ago (Edited 1463d ago )


I love Final Fantasy VI and VIII, the twin peaks of the Final Fantasy series with Hironobu Sakaguchi, Yoshitaka Amano, Nobuo Uematsu, and Tetsuya Nomura on board. A great synergistic effort of incredible talents.

But under the new sell out management of ScrewedEnix this FF XV is:

All Show But No Go Style Over Substance game.

Like FF XIII this FF XV has become a sell out shallow representation of Nomura's inability to progress, innovate and narcissistic ego.

No FF can match FF6's and FF7's story, substance, and relevance.
Gamers should not be fooled by all this styled dazzling flashy action

I know it when I see it. FF XV is a Frankenstein Monster game assembled from different genres of rpg and action games all jumbled together.

FF has lost the loyalty of the avid Japanese FF gamers and many western gamers since they sold their souls to M$.

Inception1463d ago

It's the same "all JRPG needs to stick with turn-based system and stay away from ARPG" complaining for kalkano.

But on other side you bashed awesome turn-based RPG like SMT/Persona. What a hypocrite :/

kalkano1463d ago (Edited 1463d ago )

"It's the same "all JRPG needs to stick with turn-based system and stay away from ARPG" complaining for kalkano."

Never once did I say that. My opinion is simply that we need a return of BALANCE for JRPG sub-genres. Their should be an equal amount of turn-based, turn-based strategy, and action; and they should all have equal levels of production value. And first and foremost, changing sub-genres for mainline entries is ALWAYS a bad thing.

"But on other side you bashed awesome turn-based RPG like SMT/Persona."

I don't like those specific series'. Sue me. What do you want from me?

"What a hypocrite"

I think you should apologize.

Magicite1463d ago

I don't remember when did last time FF game got so much hype/expectations as FF15 does right now.
So, yeah, You are entirely wrong.

+ Show (6) more repliesLast reply 1463d ago
Pennywise1381464d ago

NO! If anything Final Fantasy needs to go back to its roots. Final Fantasy 1 thru 9 and to just a slightly lesser extent 10 has always been able to be fresh while maintaining its identity. Now the series has the same problem as resident evil. Its forgotten what's made it so great in the first place. There's nothing wrong with square enix making a game like Final Fantasy 15 just don't call it Final Fantasy because a bunch of bro dogs cruising around in a convertible will never be a true Final Fantasy game to me.

DarkOcelet1463d ago

Final Fantasy XII was amazing , i dont know why no one acknowledge that . Its like X was the final good one , i thought it was one of the best with some really cool characters { Baltheir , Fran , Basche , Ashe , Penelope , Vaan } . It was the only Final Fantasy i spent 1000 hours in or more , although every other final fantasy was great , this one held a special place in my heart and i am sad alot of the fans hated it .

Dune_091462d ago

I believe the game design and level layout were the problems with FF12. There were huge spaces but not much depth and not that much to do side quest wise beside fetch quest monster hunts. A lot of parts of the game (especially the desert sand sea area) went on for far too long.

Adrian_v011464d ago

It generated a lot of interest because people didn't know what was going on. While I had hopes in Nomura and his KH style game, I feel like Tabata is bad for this game. Noctis as the only playable character, how is that positive in any way??? FFXII had gambits, but you could at least play with all the characters. And this sounds worse than XIII. While I had the option to ignore the Auto button there, it seems like this time the Auto-attack button will be the only option.

I hope for more clear news, because after all the updates they gave us in the past 2 days, my anticipation for this game really dropped.

Paprika1463d ago (Edited 1463d ago )

Only playable character in the demo. Full game you can switch. Also decks will likely be customisable, but to streamline play, water based swords auto take effect vs water based monsters, water based magic appear etc. Its fast paced, how many times did you scroll past unneeded skills to get the one you want? It won't be auto. It will be predictive based on set instances, likewise with low health, potions or cure appearing etc. This is how I've interpreted it. Its still final fantasy, if anything, auto has gone!

Adrian_v011463d ago

I didn't say it's not FF, it is. I got nothing against fast paced either, I was hyped for that. But the info given is vague. Some say Noctis is only playable in the game, some say in the demo. Info on the battle system is causing confusion. I was hyped cause I wanted a game where I directly control the battle, where when I win, I would feel like I did it with my own skills. I do hope that potions and cure will be scarce, but I don't like the predictive based thing. Such a game feels dumbed down to me.

hkgamer1463d ago

yeah, definitely needs to be explained more, demo should also represent the game more. ffxiii demo did a piss poor job.

changing directors does seem like a bad thing, but you never really knew what was going on in production. maybe tabata made this game more final fantasy (whatever that means) then what it was going to be.

anyways i hope this game learns from xii. xii had gambits, a fluid atb and option to choose the wait mode which paused the game when choosing skill i think. anyways, good options to cater for all types of gamers.

HeavenlySnipes1463d ago

If it was up to FF purists every release would have a top down game world with static backgrounds, random battles and text based dialogue. Any use of modern technology to realize all the combat moves we've seen in boxed animations, creating dynamic open world, explorable areas, etc is a regression

It must suck hating change that much :/

Pennywise1381463d ago

As a Final Fantasy purist I'd love to see them take all those things you mentioned and meld them with today's modern technology. I'd love to be able to take an airship and fly all over a world map and find secret hidden towns in nooks and crannies of forests and desserts that hold amazing summons spells that only true explorers will find. With today's technology we could have the best of both worlds.

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