Michael Condrey, co-founder of Sledgehammer games reveals new details about the upcoming shooter.
I would hope that at this piint in XB1 games development that the resolution would be better than COD G j osts. I own the Wii U version and the XB1 version of Ghosts and there is barely much difference in the two. There is a huge difference when playing BF4 on XB1 compared to Ghosts though. For all of BF4's bad press and problems it may have had I have always thought that the game was definitely better looking than last gen games. G h osts was not. I ecpect Advance Warfare to be as noticable of a jump as BF4 was.
I am pretty sure Sledgehammer is using the SDK update and the freed GPU resource due to a game that won't be using Kinect.
Man I should start proof reading my posts when using my phone. It types strange things when I dont pay attention lol.
Either way it will still look like crap compared to other shooters like the order, quantum break, battlefield, destiny etc.. With the just above PS3 graphics I'm surprised they couldn't hit 1080p at launch.
Dat wording. "Higher" than Ghosts. So, 1080p or not??? lol
@Gore exactly what I was thinking.
They may also claim 1080p/60fps but if it's not rock solid 60 then forget about it.
i think this will be a upgrade to 900p for xbox one and maybe ps4 still has 1080p, but i fear the ps4 version might be downgrader to 900p to ;(
hope they dont do that - that would be poor especially if the PS4 is able to render the 1080p image. If the hardware can run it then let it run the game.
Both could play it at 1080p but CoD has always been about smooth action, 60 fps should be the target. Right now we don't really know what either version will be running at so no point in worrying.
they didnt do that last time why would they this time?
Digital foundry analysed Advanced Warfare,and they said the resolution is close to lower than 900p.It was like 1440x850 or something i can't remember it
I remember reading that as well plus back then the frame rate wasn't locked at 60 yet. Anyways we will find out the truth soon so there's really no need for people to fight over speculation.
I have seen a couple of news about this several months ago that they mentioned this "already higher res. than Ghosts" quote.So this is not something new and Gamingbolt carrying this title to headlines to downplay XO and praise the PS4. Sorry Sledgehammer but if Forza Horizon 2 be able to achieve 1080p with jaw dropping graphics,on OW maps plus 4xMSAA solution and if you cant reach 1080p/60fps with old but just modified engine,it is not the console's failure,it is your incapableness. Edit:SO we already knew this since they published the first trailer of the game captured on Xbox One.Thiss article has been written by DF at 03/05/2014 "Judging native resolution is all about finding long edges and comparing the number of actual rendered pixels with the background output (in this case, 1080p). This is a couple of the shots we extracted from the higher quality trailer for analysis. Using this methodology, we get a 49/60 ratio, suggesting something in the region of 1568x882 on Xbox One." 1568x882 is already higher than Ghosts on XO but this is the res.numbers of first Trailer captured on XO in May even before the June SDK update and the quote is very old as well so no need to carry this bullshit to headlines to downplay Xbox One.
I agree to a degree... but incapability is the word you're looking for, I believe.
Forza Horizon 2 is 30fps and therefore why compare that game when you know COD will be 60fps? Incidentally, I'd choose FH2 over the next COD any day.
forza horizon 2 looks last gen http://images.eurogamer.net... http://images.eurogamer.net... http://images.eurogamer.net... http://images.eurogamer.net...
lol Walker...you played the demo dude? I guess not!!!!!!
#bababrooks like i sayed before,when the game in motion it looks good, but when you stop for a moment you will see the truth all of u come here agian and says that if a racing game running on the 1080 \ 30 then surely game like call of duty AW come to 1080, the problem is you not taken into account everything that goes on the screen at the same time, not to mention the 60FPS Horizon 2 looks great but do not delude yourselves, Xbox one is not a magic box
I wouldnt consider Forza Horizon a technical marvel. It especially cant be compared to a game running at 60fps. If AW cant do 1080p, sorry, its the console's fault.
Wow, we should jump up & down that it's "higher" than ghost.
Calling it now: 900p on XB1 and 1080p on PS4. XB1 getting dlc first will matter for some. I cant see them gimping the PS4 if it can hit 1080p they should want to hit the max for their 'new' engine to at least show what an optimal console version can look like. Either way not a dealbreaker for everyone but good for PS4 fans if they can hit 1080p once again in one of the biggest if not the biggest games released this year. However, HAlo MCC might have something to say about that. I will be getting COD AW for my XB1 either way for the dlc and the preference for Xbox Live for online.
Resolution doesn't make any difference on how a game plays. As long as it plays well, that's all I care about. 900p-1080p, you'll be hard pressed to spot the difference on a TV less than 50"... I just want to play the game already!
If resolution doesn't matter than why are you on this article?
resolution is extremely important at being able to spot enemies and obstacles at a longer distance, making it a smoother play experience. You don't need to wonder How close you are to hitting that blob 1/4 of the way through the map. In online shooters, resolution is pertinent to leveling the playing field and making sure all details at distances are resolved enough so that the only factor coming between life and death is skill; not the game's inability to render a distant enemy at a high enough resolution to be visible.
It does matter to a degree, especially for those that are fortunate to own both. If you only own one then why should it matter? The game looks way better than Ghosts already so if they can also get the resolution up that is good. Not sure if they had enough time to take advantage of the extra power without Kinect? What's interesting is some thought the Xbox One wouldn't be able to keep up as games got more advanced. Yet this game looks so much better than last years and will have a higher resolution.
i play on a 106" screen though so it matters alot to me ans my smaller screen is 47" and can tell on some games with res
Yes all the disagrees... I love it. I provide a fact or an opinion. On this article and a few others and I get more negative remarks. I love it. Haha. You people are terrible
I always knew Ghosts at 720p was BS. Not that this game has any guarantee to run at 1080p, but the fact that it actually looks next gen and will run above 720 is still better than nothing.
The footage they showed off months ago was 900p on x box 1. Did they achieve that 900p with the new SDK? Another SDK is expected around November time i heard, it might be too late than, to use. 900p or 1080p will the final resolutions. Not 720p or 800p or 792p
I didnt know the res of the gameplay they showed at the reveal. I was just impressed that the beauty I was seeing, was actually a cod game. Its just never been known for its visuals.
The campaign visuals look really good, MP looks exactly like Ghosts.
Looks better than ghosts not by much though.
I agree that the game looked good. I think 900p is prob a safe bet for x1. Also, I know CoD was never really the go-to graphics show case, but back when CoD4 launched on consoles, it was more or less one of the best looking FPS games around at the time. For them to have crapped out a sad rehash with a better resolution (Ghosts) was just unfair, knowing that activision has the resources to put forth a game that is at least somewhat visually impressive, regardless of whether graphics are the priority.
True, the game does look great. The multiplayer, doesn't look like the same love and attention got to it. Looks better than Ghosts however.
It was essentially at 900p (or 882p) at this past E3, and this was before the June SDKs and Kinect reserve removal. They demoed the game on Xbox One. I think they'll ship the game at either 900p or 1080p/60. I'm hoping that can achieve 1080p though.
It's funny seeing people praise 1080p I bet if you put a 900p game in front of there face and said it's running in 1080p they would believe you
Case in point, Killzone Shadow Fall mp.
why? KZSF is 1080p.
badz149 - https://www.killzone.com/en... "In Multiplayer mode, however, we use a technique called “temporal reprojection,” which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native." It's upscaled to 1080p, but not native.
@famousasjohn Learn what is 1080p first, then comment. And "Upscaled"? Now you're clearly make things up. Read the article that you're quoting properly again and find where did GG said it was upscaled.
@badz KZ was 1080i i think MP. KILLZONe story modelooked aming on my 106" projector but the online multiplayer was unplayable as it was so blurred with the lines. and bandit above 42" its noticable but 47" upwards 900p is ugly imo. but there is no point havingthe res unless they nail the textures too
The funny thing is, all fanboy stuff aside, that really is true. Its been tested before with all types of media. just look it up. Thats not to say some couldnt tell the diff, if they really stopped playing and just studied the image for a while.
900p 60fps i'm guessing.
Of course the XOne version is the number 1 pre order game right now.The XOne has doubled in sales and will hit 11 million by the end of 2014 so the game sales are gonna see what the Xbox 360 games did last gen high numbers
Dont be another truefan1.
Ghosts had terrible optimization to begin with...
POWER OF THE CLOUD!!!!!
I said this last year that the next COD will have 1080p. I'm so good at seeing the future, another COD will be here in 2015...... True story,
I don't think it will be 1080p, 900 p should be fine.
900p/60fps would be my guess, but I wouldn't be surprised of they pull off 1080 being Destiny was able to after the sdk update. I know Destiny is only 30fps tho, which is why I still guess 900. Honestly tho, I don't see the issue with 900p. Not to say it's equal to 1080, it definitely isn't. But duty, at least to me, has always been more about paying with my friends than showing off my game system. So I get it wherever my friends do. Plus unless you are a pc gamer, you haven't been playing duty at 1080 the last decade, with the exception of ghosts on ps4. The 360/ps3 versions all ran at 720 or less, and were upscaled to your tv.
Graphically the game looks 10 times better than Ghosts too.
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