Did you find Dragon Age: Origins a tad on the easy side? Well, if you’re looking for a more challenging game in Dragon Age: Inquisition, then you’re in luck.
Good to hear , the only hard boss on nightmare mode was Flementh , glad they upped the difficulty .
Like many games, including the Witcher 2, it starts off w/ some difficulty and fades quite a bit by the end. Here's to hoping this game is really hard and forces u to strategies and use the tools given to ya. Thats one area in which many jrpgs still have an advantage, in difficulty and the ability to push ppl to thing and strategize. I know Bloodborne will be hard. If Dragon Age and The Witcher 3 (hopefully the minster hunts are punishing) are, I will be the happiest person in video game land. Games w/ good, unique combat really shine on higher difficulties b/c u come to undertand the combat system the way it was designed. Games r boring when u come an use the same few moves to get through everything.
The witcher 3 , the forest demo looked a little bit harder than the other demo , where you go to find that creature voice in the forest , you are attacked by 3 creatures and one of them hit Geralt twice and took a huge chunk of health and they were fast . Hopefully the whole game is that hard on the highest difficulty ... Also Natural Doctrine seems to be brutally hard , alot of the reviewers couldnt finish ignoring and gave it a low score because of that in which i think is pretty stupid . I will get it soon :) . I know i will get my butt kicked but it will be worth it .
Agreed. I'm surprised people are complaining here that DAO was difficult. It really wasnt since there's so many OP fun builds for characters. Either these guys do not understand the combat mechanics and the skill system or they do not understand strategy. Full archer build and you dont even need a tank/healer to wreck face. Full mage builds and no one can get close. Alistar cant even die if used correctly. Mage builds are so tanky it's ridiculous because of high dodge rate plus other buffs and debuffs. I just wish it was easier to mod on PC to increase the replayabilty. Focus firing, pausing constantly, positioning, healing, backstabbing, magic combos, etc... damn, DAO was damn good. (WKC2 is still my all time fav RPG though)
Yeah it was pretty easy sometimes , i mean alot of the times i was racing with my party just to kill the monsters first before i knew i could tell them to wait and charge solo lol .
Dragon Age origins was one of the only games I ever had to turn God Mode on in. But then again, I am terrible at those kinds of games
Talk is cheap.
We need more difficult games. The Souls games have really ruined me. I get bored quick now if a game gets easier as you progress.
Yes. I think many games should have a WIDE variety of difficulty levels for those that enjoy a challenge. I hate when games have a slider that increases enemy's hitpoints (linked with dmg) to an absurd amount, I'd rather them be able to only do more damage to me. With HP it feels unrealistic and more of a chore.
Dark Souls difficult seems totally different than Dragon Age difficult. (or it least I hope they will be an enirely different species) In Dragon Age, I don't mind if in time some of the roadside battles become relatively easy. If I'm supposed to grow into this mighty world-altering warrior, it just doesn't feel right to have to pull out all the stops against a measly group of bandits. Epic battles however, should always be requiring me to pull out all the stops.
Wrong. The enemies that you fight are suppose to be able to kill you since they have around the same stats as you and have the same abilities. What makes you win and what's so satisfying about the game, imo, is the strategy to crush the opposing force that would have face rolled you in a few seconds if you didnt pause the game and strategized. Every battle was meant to be epic. You just cant A-move and win.
@ThanatosDMC Battlewise that might make sense, but storywise, if you're the greatest warrior and the only one who can save the word, and some measly bandits have the same stats as you and the same abilities, then why are you even important? Why don't the bad guys just band together a bit and crush you like the apparently average guy that you are?
i though origins was too hard so i stop played after a while, and not until now ive cleared the game. Cant wait for the next one
Ah, the final piece to the "everything I wanted to hear" puzzle. Excellent.
I like more on the difficult side rpgs, that's good to hear. Origins was already fairly challenging especially on higher difficulties. Can't wait to build my party and my tactics. I'm exciting for the new daragons age, origins is underated. One of my favorite rpgs of last gen. Dragon age 2 was kinda bad but only cause the high bar origins set. They didn't spend enough time making 2, this one looks to be great again. Edit, I'm kinda drunk, please don't correct my spelling, or run on sentences.
Harder than Origins? That game could be pretty cheap on even the normal difficulty. You couldn't do things the way you wanted to to beat that game. You had to have certain characters and abilities to survive longer than 30 seconds against certain enemies. Even if they made the game harder, I hope they made the game more balanced. Nothing like going through an area cleaning house then your whole party gets knocked out by 1 super powered enemy before you have a chance to blink.
I thought origins was harder than most games. I played half of it on easy just because deep roads battles became like water torture.
This still seems to be rather action-focused. So, therefor the difficulty wouldn't be very comparable to that of Origins, no?
Let's all pray that more difficult means making the right choices, not dodging and then striking at the right time. If this game can be finished on the nightmariest difficulty without pausing often, in my opinion, Bioware will have failed. Difficulty requires strategy, strategy requires thought over reflexes. (And not replaying and dying until you've memorized the needed sequence of actions, like in some games)
I'm not looking for some streamlined mainstream easy experience believe me but honestly Origins, despite being a great game overall, could be terrible with its difficulty spikes. There were points I had to quit for weeks if not months at a time after deciding I just couldn't get past an enemy. The trouble was that you could pass a point of no return and be absolutely destroying enemies for well over an hour then face an enemy that would just destroy you instantly. Leaving you no option but to either try and fail over and over or reload a much much earlier save and grind some more. I usually managed to scrape by enemies after many retries and often using tactics that really felt like exploiting little flaws in the game. The only point I had to drop the difficulty to easy was the last boss. There was just no way I was surviving that fight without doing.
I hope they take the time they need to balance it properly, I wonder if EA can make it happen, just how much control do they have over this game.
Well, if you didn't make the right choices leveling up your character it was pretty tough.
I found origins very easy. Saying that I was probably playing on Easy, I can't remember.
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