With so many opinions out there coming in broken and disconnected it's hard to get a read on Destiny. Well here's an actual gamers opinion.
This is honestly my favorite review on our site so far. Great stuff Alex
It's a good game, just not the epic Bungie hinted at. At least, not yet. Hopefully it will become that down the line. The gunplay is solid, but the missions need variety (my favorite mission was Sword of Crota, since you got to use something other than your gun to complete the mission). The environments are gorgeous to look at, but feel empty. Be nice to initiate conversations with the NPCs at the Tower, which would make the game seem more like a living, vibrant world. And we need some way to communicate with other players.Bungie has laid a solid foundation. Just hope they can build on it.
At least not yet...and no mmo's are at launch. It's all about the direction they go from here. But honestly, the core setting and gameplay is amazing. I can't wait.
You're exactly right. It needs some work but it looks like Bungie is dedicated to growing Destiny into something bigger and better. And yeah that sword mission was totally awesome. Alex
The game feels like it was built, didn't work, then had to meet a deadline in order to get some cash flow running. So instead of scrapping everything, they just said "Hey it's coming out in 6 months and it is EPIC and HUGE and WILL CHANGE GAMING FOREVER". With only 4 planets completed after so many years of development, I get the feeling that Destiny 2 will probably be closer to Bungie's original vision. I just wonder who the hell was put in charge of this game. Having to wait until level 18 to start earning points from Crucible matches is bizarre, and the whole game feels strangely empty for an MMO. Bungie missed out on an opportunity, but I think a lot of other developers will learn from Destiny's mistakes.
The game is certainly a solid 7-8. However, between Bungies comments and the way the game is structured, you can almost feel that they had other ideas for it, but couldn't execute. Time constraints, tech, Activision, who knows? Almost like half way through production someone with the person strings said "You want to make what?! We want something that will sell, not some untested MMO FPS mix" and they had to tone everything back.
I've been really enjoying this game, it's a very creative FPS game. I like there's so many weapon variables - right down to the having the same weapon but different upgrade bonus effects and It's the same for all the armour components too. I wonder what the odds are of any 2 players having the same exact kit are? I love the maps; and while there are only 11 multiplayer / crucible maps they are very detailed with multi height and usable objects (my pet hate of CoD maps when a ledge is really just a 2D drawing). You can see from exploring the rest of the world areas there's plenty more to come - I hope Bungie might even add the option to use all the world areas for larger player teams, even 4 team faction wars. Everything in the Destiny world looks good and well polished - even the typical boring loading screens have been replaced with what is effectively an aquarium effect and you even get the option to change the fish on occasions lol Enjoyed wandering around on my own and with friends in the ultimate search for better gear taking on small missions, completing bounties, collecting various items, some usable, some for bonuses and some for cash and faction rewards - and as you progress more items become available. It's a real shame a large slice of the media are out to destroy this game because they didn't get their cut or recognition of self importance.
agree with all said.
My impression is that a third of the people came to Destiny expecting Halo and were disappointed that it had so many MMO elements, a third of the people came to Destiny expecting MMO elements and were disappointed that it had so much shooting, and the final third didn't know what to expect and are actively enjoying it. I'm really liking it, and it sold enough that Bungie will continue to add content aggressively as planned so a lot of people will stick with it. I'll bet that six months from now, we'll see reviewers saying that they were wrong about Destiny, after seeing the additional content. It should have launched with more, but there's more being added every week. http://www.bungie.net/pubas... I'm willing to bet that a company like Bungie and a publisher like Activision wouldn't have bet this big on a new franchise without being willing to play the long game.
I agree with all of this. After being pretty disappointed when I first played it, I realized last night that (at level 10) I'm really loving this game. Its cool. Its just plain cool. I really wish there was more of a grand story and narrative associated with it, but considering it to be—for now—a Cloverfield I-don't-know-anything-beca use-why-would-I-in-the-first-pl ace sort of story is helping me to enjoy everything else about it. TZR better have a group together for the raids, because I don't have 5 friends to throw together just to play a ton of content locked to me because I don't. Or they could just add damn matchmaking to the raids...because....duh?
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