In an interview with the Japanese gaming magazine “Weekly Famitsu”, developer Tomonobu Itagaki revealed that the game will be taking advantage of the GamePad in a unique way.
http://i.minus.com/i1siUpqi... http://i.minus.com/iYVL4FqC... http://i.minus.com/iclII4U1... http://i.minus.com/izklhpz2... I'm keeping my eyes on this game for sure.
It certainly looks interesting, hopefully it is a great addition to the Wii U library
It look pretty good. Better than what I thought, to be honest. I guess the unique ways will be the level editor, which you can perfectly use with the gamepad. Maybe in this attacker mode, gamepad users can create tactics by drawing lines quickly and so on, stuff, that would make most new other FPS look old :)
This should be unique use of game pad.
I thought this guy would have done this game on the xbox, wondrous what happened for him to go Nintendos way.
Easy, nintendo is publishing the game! They may end up with one of the more unique libraries of this generation
We'll yea.. I just wonder if he even bothered to go to ms, I ask because of the history he had with ninja gaiden since the original xbox..
This tidbit isn't related to Devil's Third, but your comment made me think of it so I thought I'd bring it up for interest's sake: You know Zombi U, right? Did you know that that game started out as a game about Aliens, and was originally going to be on PS3 and 360? It didn't even cost Ubisoft 3M to make the game because so many of the assets were re-used from that original concept of the game.
Let's not kid ourselves, this is bargain bin bound.
Maybe for you. For the people who are open to new games, instead of foolishly passing up a new game then still have the gall to say Nintendo doesn't have any good new IP's coming, this game is going to be a highly-anticipated hit. I wouldn't be surprised if, with the right advertisement, it out-sells Zombi U's 700K quite easily.
I think @DaGR8JIBRALTARThere's assessment is correct,there is a reason why no other company would publish this game.
@Chrono His assessment is based off of old build glimpses and the fact that it's coming to a system he likely doesn't like, let alone own. It doesn't matter who would and wouldn't make the game; that doesn't say jack about the end quality of the product. No one wanted to make Bayonetta 2, either, but that's become the most highly anticipated action game of its kind of the remainder of this year. I think a lot of people are just mad that they didn't go straight to any other company for this game's funding needs. It's almost always a case of people hating Nintendo, in cases like this, when they bash an exclusive coming to a Nintendo system that looks like it was, or would be, bound for a different system.
I am very confident that it will pass up Zombi U in sales numbers. The install base is 3 to 4 times higher than it was when Zombi U came out.
What has me the most interested is his passion for game play and controls. Even though the e3 build was looking rough graphics wise compared to a game like Bayonetta 2, it looked very fun.
I like the fact the graphics have improved since the e3 build
Man really wish this had came out when it originally was supposed to. The first e3 reveal way back when had me very excited.
As a wii u owner who is missing COD AW (yeah yeah last gen blah blah). I am very happy it didn't the game stands a fighting chance that it would not if COD was on the same system. On the other hand It always sucks when a game you where hopeing for dosn't come DQX FF black haired maiden. Sigh I will never play those games will I nintendo. I feel you.
While I remain skeptical about the quality of the title based on E3 impressions, there's definitely parts of the game that do seem like fun (and I like how it's a mature game that isn't taking itself too seriously). Quite frankly, for all we know, Devil's Third may not be coming out until after the second half of 2015, but it sounds like the dev team has been busy been making improvements to it, so hopefully they'll show the next time we see the game in action. Valhalla Games has a lot to prove as a new studio despite some of the talented staff behind the project. It is kind of an oddity that Devil's Third still exists because it is not a project that checks the right boxes to potentially sell well in Japan or overseas. For one thing, most of Itagaki fans are not associated with being on Nintendo platforms. Secondly, it's rare too see a Japanese developer make a game in the third-person shooter genre. Clearly, Devil's Third is not a genre popular with Japanese consumers despite its quirky Japanese sense of humor and style. With Western gamers, they generally want their mature shooters to be serious in tone and storytelling, and that isn't something Devil's Third is doing. It's the kind of game that doesn't strike anyone as having mainstream appeal either despite its exceptionally brutal violence and inclusion of a potentially robust online multiplayer mode. This game is quite a risk for Nintendo to be taking, but it seems to be strangely content with that. Good luck, Itagaki.
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