"As I sat in a darkened theatre to get my first look at Gearbox Software’s Battleborn, I heard a number of things that sounded familiar. Matches take 20 to 30 minutes to play. You level up from 1 to maximum during the span of a single round. There are NPC minions. Characters fit a variety of roles and play-styles in five-versus-five competitive scenarios.
Gearbox is not calling Battleborn a MOBA. It’s a “hero shooter,” and the studio is leaning on its successful history of genre blending with Borderlands to get away with dodging the League of Legends bullet. The only thing is that while there are a ton of MOBAs from every corner of the game development world, that doesn’t mean that there isn’t room to innovate. "