"Destiny has been a long time coming. From the creators of Halo, one of the biggest series in gaming since the original Halo’s first release in 2001. Following the release of 2010’s Halo Reach, the developers at Bungie decided that it was time to move on from the phenomenon and move to newer, greener pastures – and so Destiny was born. Hints at the Destiny’s existence have been floating about since Bungie released Halo 3: ODST but it took many years before the formal announcement of the game in February 2013. A rich FPS pedigree backs Bungie’s work on Destiny, but expertise in one genre hasn’t meant that they’ve rested on their laurels, with ambitious design including both MMO and RPG elements in the final product. A massive $500million budget underpins the game and with a massive head of marketing and PR team Destiny has finally arrived on shelves – but does it meet the incredible hype?"