Anybody who’s already played Silent Hills Playable Teaser could attest to the near photo-realistic (if not dead on) graphics on full display in all it’s glory on the PS4. It’ll most likely set the bar in graphics when the full version is finally released, as it may be the best looking game to grace any platform period ever. I mean Silent Hills really, really, really, looks like real life.
It also has been revealed that the legendary Hideo Kojima (Creator of the Metal Gear Solid Series) is at the helm of this iteration. And anybody who knows Kojima’s work and how his brain operates knows that we could be in for a treat — a classic horror game.
So with the knowledge that Kojima is the man behind Silent Hills begs the question, why isn’t his other upcoming game Metal Gear Solid V: Phantom Pain bringing the same graphical quality?
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
Anticipation can turn into disappointment so often in the video game world. Canceled video game sequels can feel devastating, especially those that promise to expand upon the thrilling stories of their predecessor. Wealth of Geeks runs down some of the most disappointing cancelations that kept anticipated sequels in the dark.
The orginal prey 2 better be on this list.
And it is. Man if could've got this instead. Wonder why no one's step up to do this kinda game yet. I think there's one in development for pc, it's cyberpunk Era but it takes place in some huge apartment complex I think. Anyway I'm saying this not knocking the prey that came out cause I did enjoy that to but really wanted prey 2 (canceled)
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
For one, we don't know exactly how open Silent Hills will be. MGS V is a very large open world. Which naturally will have to see some decrease in graphical value in order to run smoothly. Also, MGS V is a cross-gen game, while Silent Hills has the benefit of being current gen only.
Corridor bound teaser vs open world game. . .really?
is this a serious article? PT only had one Hallway to render, MGSV is an open world game. Still looks incredible than anything out at this point.
You're seriously comparing an open world action game that runs at 60fps to a corridor bound demo that runs at 30fps....?
First of all P.T isn't even the full potential of the FOX engine according to Kojima. Secondly its a totally different color pallet and has a lot more shadows, thats why!