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Destiny Review | GodisaGeek

Mick Fraser: "What’s sad, is that Destiny could have been the world-beating mammoth Bungie envisioned it as and, perhaps foolishly, claimed it would be, but it falls short of their lofty aims. That said, there’s a sense when playing Destiny that this is a long-term investment. Only a week from launch and people have already hit that level cap and smashed right through it; they’ve mopped up the story mode, earned entire outfits of legendary gear and overcome every strike. Bungie have promised more content in the future, which would suggest a raising of the cap, more missions, new zones, new enemies, tweaks and updates to the existing formula that will, piece by piece, bring Destiny closer to the game we all hoped it was going to be.

But it’s not that game right now. Destiny is a confident, solid, sometimes stunningly beautiful shooter with RPG mechanics that add longevity and depth, and the beginnings of what could be an incredible online universe. But it feels like the tip of the...

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