AMD reckons photorealistic PC games are just five years away, reports PCR.
Maybe but not in 5 years , maybe 15 years cause if that would happen , it means they had developed a technology that can be compared to a human eye and if so that means they can now cure blindness , so I don't even expect anything new in the next 5 years , though interactive holograms can be possible I guess.
Look at P.T./Silent Hills: There were some moments where things looked photorealistic. But in my opinion, lighting/shadows play a huge part in that. Until games can make light look more realistic, no amount of detail on textures can escape that rendered plastic look. Better lighting and shadows, plus 2k resolution might bring us closer to that possibility.
Well they first need to know the amount of pixels they need to use so it can be compared to the eyes , until now no one can compare eyes to pixels cause eyes can still notice the smallest amount of pixels when near the object. But yes I do agree lighting and shadows could help make the game realistic but you do realize if we want games like GTA or MGS to look that good , we wouldn't get an open world environment.
No its actually closer to 8K, the current estimate for Retina level resolution in pixels that is. So first we need 8K capable monitors (with extremely low latency/response time and ridiculous contrast levels), sufficient processing power and finally the software engine rendering 60 photo-realistic frames per second, at least. 5 years? Me. Thinks. Not.
It's already possible on current PC hardware.
Don't understand the disagrees. Just look at top end PC specs. If games were actually optimized the way console games are it is definitely possible
They look insanely good, but not photo realistic, just yet.
We can get very realistic looking tech demos but I don't think we have the power yet to make an entire game with photo realistic graphics.
@ your second comment; that makes no sense. Photo realism doesn't require a resolution so insanely high that we can't see individual pixels. Think about it, do you look at digital photos of real life and think, "this doesn't look real"? Photorealism by definition is simply taking reference from stills or video and trying to recreate them in another medium.
@IHassounah Actually it's quite possible. PC gaming is about to enter a huge GPU upgrade phase over the next 5 years, all least according to NVIDIA, and the way PCs (or at least gaming PCs) are build RAM wise. Realistically PC gamers will be able to build a 40 TFLOP gaming PC with a Quad GPU set-up in 2020, and that will be using high mid-range GPUs (UHD GTX 460), with the highest end a 60 TFLOP set-up is the goal of max potential PC gaming in 2020 (aka 4x 15 TFLOP single GPUs in SLI). That's a super computer (normally hundreds of PCs) inside 1 household gaming rig, with a more common 2way SLI being 30 TFLOPS. It's quite possible, but will it be mainstream. More than likely not.
I think there are already quite some games with nearly photorealistic moments/characters (Far Cry 3, Max Payne 3, Crysis 3).
IHassounah, that is not what photorealistic means. When they talk about photorealism in games, it means that you will not be able to tell whether it is a game or a high definition recording. It will look photorealistic! Do you ever watch live action movies, TV shows or even smart phone videos? They are all photorealistic regardless of the resolution and framerate because of... well, lets break it down for you: Photorealism is a genre of art, that encompasses painting, drawing and other graphic mediums, including video games, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium ie: video games. Its has nothing to do with representing the capabilities of the human eye or curing blindness. Based off current photorealistic art already being produced, it also has nothing to do with pixel visibility or density.
what does photorealism got to do with curing blindness?
Absolutely we will have photorealistic graphics in the next five years. Id say sooner. Lets see how MGS5 looks like in 4K when the PC version arrives.
I wouldn't be surprised if the tech exists but they wont be saying anything cause no one could afford it if it as released tomorrow.
There were an article from Microsoft saying they would be photo realistic in 15 years. that's 5 years ago so in 10 years maybe? 5 for Plastation when you look at games like P.T.
So that would mean the developer would have to start making the game now or in the next year or two. I just dont see it happening in 5 years. Especially since movies havent really gotten there yet. They are close but you can still spot cgi easily. Maybe movies will hit it in 5 years.
Driveclub's environment looks photo realistic
I don't really want photoeealistic games... I like cartoons, anime and stylized artwork. I can see how games like metal gear or last of us could benefit of such tech still.
I think we'll start seeing ''nearly'' photorealistic games at the end of this generation of consoles
Well, technically, we could probably get a photorealistic "game" right now out of Crytek, Quantic Dream, Remedy, or Naughty Dog. It would probably be more of a tech demo, but I'm sure it's possible with the right resources and time. Diminishing returns will become a larger problem as this industry grows. By next generation, marketing will focus more on gameplay than graphics. I guarantee it. (That's a good thing, by the way.)
More hype that will let us down. Haha.
PC already had Photorealistic Crysis 1 back in 2007.
Lol, you call that photo realistic?
Not if consoles keep pushing the industry standard to 60fov. Talk about immersion breaking.
Playstation 5 & Xbox Titan :)
So development time will take 7 years
True photorealism in games will only be possible when game engines render through "ray-tracing". I see in the coments a lot of you don't know what this is and I don't have the time to explain, so google it. The VFX in movies look photo real because of ray-tracing. Also take a look at a new software called Octane by a company named Otoy. Pretty amazing stuff.
I've been hearing that photorealistic graphics are only 5 years away for at least the last 10 years
It's all the complex interactions and patterns that will always give it away. I don't care how real it gets, after a while, you can always see through the paint in a game.
What do you mean in 5 years? http://www.dailymail.co.uk/...
eh... photorealism hardly matters when game content is just getting worse with each generation.