gamrReview's Nick Pantazis: "Hype is a cruel mistress. It’s a powerful tool to push pre-orders and interest. Hype creates positive word-of-mouth long before a game’s launch. It also makes a product which can never be what it was promised to be. Destiny is such a product. The promises were grandiose, the expectations through the roof, and it meets almost none of them. What it is, though, is very fun."