Cher once pondered, astraddle a cannon, what she would do if she could turn back time - and I often wonder much the same thing.
Games have pondered the same question but in narrower, more focused ways. Prince of Persia: The Sands of Time found great success rewinding time, as did racing games after Grid. Undo your mistake, try again: a handy feature for a game to have. But what if it wasn't used to undo but to learn from the future, then to go back and affect the present? A kind of Groundhog Day (a film that also features a Cher song), but for games.
That's the promise of Life is Strange, a new game by Remember Me studio Dontnod. It's a modern adventure heavy on story and character development and easy on the combat, and will play out across a series of episodes on PS4, Xbox One, PS3, Xbox 360 and PC.