Techland created the first Dead Island, a sun-soaked zombie action-adventure that wasn't all that brilliant but did very well commercially. So why aren't they involved with the sequel?
In an interview with Eurogamer, Techland game designer Maciej Binkowski shed some light on the situation. "Right from the start, the IP was theirs," he explained, referring to publisher Deep Silver. "At that point we weren't really in a position to negotiate, so that was the best deal we could get."
As a relatively small studio, the Polish team had to negotiate and ultimately compromise. "It's like playing poker," Binkowski continued, "you have to make a decision with the information you have now. If you play the game thinking that something might happen, you're going to lose the game. At that point, that was the best decision we could do."