Acid Nerve's Titan Souls may never launch on the Xbox One. This is due to Microsoft's strange parity clause wherein indies need to launch their games on all platforms together or first on Xbox One.
C'mon, Microsoft, drop the clause. It's only holding you back now.
There's a lot more holding MS back then just this clause...
Last gen because the 360 was leading the PS3 for years, this clause caused games to come out much later on the PS3, or sometimes not at all. This gen it's working against them, with the XB1 trailing so far behind the PS4 many small devs would rather just ship on the PS4 and skip the XB1 all together. Fewer games is never good, despite what completely delusional fanboys might want you to believe.
Indies have never liked Microsoft. Nothing new here.
That seems to be a bit of a blanket statement. i seem to recall indies didnt like their product placement in the XBL marketplace so MS made a special section just for them. it certainly made finding their style of games much easier since then. But to say indies "never" liked MS....yeah, no. Indies got more promotion on the 360 than the ps mini did on the PS3 (mini's are indie games too).
It's the first of the sensationalist parity clause reports that actually makes it sound like more than an urban myth. I'd still like to see this clause on some formal documentation, or better yet see some correspondence from Microsoft that proves a game gets denied release. Seems like a pretty simple thing a gaming journalist could explore properly.
So you need more proof than the mountains of devs complaining about the parity clause, and who are NOT releasing their games on XBO? Come on, man. This isn't fake, just open your damn eyes.
Yes, because there are numerous examples of games released on the One after the PS4, and 0 solid examples of a dev having a problem. This is the first one that actually sounds like he has seen this policy defined somewhere. How hard can it be to source some correspondence that confirms the details?
I assume you're talking about games like Outlast which released later on XBO. Those games are exempt from the clause because the developer signed up as an Xbox developer after the initial games release. The parity clause only affects devs who are already signed up and whose games have not yet been released. Microsoft does make some exceptions though for really popular, high profile developers. But for most developers, they either have to launch on Xbox first, or simultaneously, or they can't launch their game on Xbox at all. For smaller teams it's extremely difficult to launch games on so many platforms at once, that's why they have to stagger the platform launches.
Someone else said that above, but what's the source? The outlast dev said they went through the standard application process, and no parity clause was ever mentioned. That could be because caveats around when they sign up, it could be around the established success of the game, or it could be a as temporarily waving the clause because they're struggling vs the PS4. But if sites want to continuously report on this clause and not establish any facts about it then they are being sensationalist, and the articles carry very little worth.
Garbage looking game anyways, looking forward to sunset overdrive, halo etc. Full games, the real reason someone should spend 400+ on a console. Not indie games that looks like a SNES game lol.
You are spot on. I got my System for the Forzas, Halos and Sunset Overdrives of the Gaming World. Most of these are Indie games for a reason, because no one wants to publish them.
you guys are so deluded. I bought a ps4 for Uncharted, GoW Bloodbourne, The order and all those games that out number the competitor in # and some argue quality. but then i get these smaller games if i want them. You guys are so deluded it's not even a fair fight for anyone to attempt to break down the concrete walls you guys put up.
You're saying all indie games are indie because nobody wants to publish them? You're totally right, it has nothing to do with devs wanting the creative freedom to make the games they want to make without corporate breathing down their necks to make it more "appealing to everyone" like they do with COD, Watch Dogs, etc. Sure, some don't get published because they might be trash, but some are simply start ups from new and untrusted devs and they might not get published regardless of the quality of their game. Know who else once was an untrusted dev? Every developer in the world. Devs don't have any credibility until they make a good game and publishers not giving these new devs a chance means that we're gonna keep getting the same crap over and over again. Gaming isn't static, though it may feel like it here and now because of all of the old blood pushing all of the old ideas, but the truth is, it's always changing and always growing. Indie devs are the new blood and some of these guys are going to be the new Naughty Dogs, Rockstars, and Bungies that will try to truly innovate while the majority of AAA studios just renovate.
Good grief you fanboys are delusional. Indie… it's short for independent. These indie devs are in the industry to be self-published. They don't want a controlling publisher telling them how to create a game that they don't want to make. That is why they create their own studios in the first place and make content that they want to make and that others find fun to play. But yeah… concentrate on the visuals rather than what the game represents in its rawest form…. GODDAMN GAMEPLAY. It's a retro Dark Souls mixed with Shadow of the Colossus. It's a challenging game, and it's a fun game. Nintendo DS had some of the best and most fun games of last generation, and look at the graphics of most of said games. You fanboys will never learn, you'll just keep an argument rolling based on nothing but conjecture and ignorance.
out of curiosity.. minecraft looks like its ps1/saturn era and it's also an indie.. your thoughts on it being one of the most successful games ever created even though it has dated graphics and it's an indie?
Did you get your console for Battlefield 4 as well? That well known AAA fps which didn't have any problems for months on end and wasn't unfinished whatsoever :P I'd rather play indie games now rather than these bloated AAA wannabe games from big publishers. I'm a PC gamer and we accept all kinds of games whether it be indie, AAA or somewhere in between. If you're so closed minded that you won't play or even accept indie games then things are going to get very boring for you when you're playing the same games year after year from the same publishers. Microsoft are actually controlling what you can and cannot play. How's it feel to be brainwashed to hate indie games? :)
I don't know how does it feel, to be wannabe elitist hipster. And you want to lecture him about being closed minded, that's funny. So it's perfectly fine for you to trash triple a games but he can't do the same to indie's, yeah doesn't work that way. Both you types are just annoying really, regardless of whatever platform you prefer to play on.
but he's right. I may have an xbox, but I recognize his point. There are so many steam games on PC that are indies that I wish were on consoles (my xbox) but aren't. In truth I can look at the list of xbox games that have come out in the 360's entire lifetime thus far and only enjoyed about maybe 7-10 games truly. If they had more indies I could be playing even more games and happily put more of my $$$ in M$ pockets, but alas, they don't have any really smashing titles that I can't get elsewhere anymore. As my friends upgrade to PS4, PC, or holding out for Steam Machine I will have to follow suit eventually and the console or PC/Steambox that has the most games and my friends on it, thats where I'll inevitably end up.
That's some tree-hugging bulls**t right there pal. Buy an android tablet and enjoy homemade crud. I detest this "indies are made by gamers for gamers" crap that gets spewed. Indies are games which aren't picked up by publishers, or made by a bunch of college dorks. Yes, some can be fun and I have enjoyed some of them for 10 minutes here or half a hour there, but the juggernaut of gaming will be absolutely fine without the indie option. There are plenty of indies to play on the ZX Spectrum and C64. Go.
i will never spend that much on a console to play indie games exclusive. that is somewhat retarded. but with easy to use dev tools and consoles that are easy to program for we will be getting a lot more this generation. many publishers dont publish these games because it has too many risks and just not worth them investing in it to find a goldmine like minecraft. another point is that many indie devs are taking gigantic risks such as a decent stable income. but they have full control on what they want to make. some indie games can be more enjoyable then aaa, they also dont have the pressure to release mind blowing 3d games that utilise the latest technology. too many aaa games get criticised for their graphics when that shouldnt be the main focus.
So, it's official. A game not coming to the Xbox is now seen as a positive. Fanboyism has officially hit a new low. There aren't enough palms or faces in the world to accurately covey my dismay, exasperation or embarrassment.
lol the goal posts are moved so often it's insane. It's as if these being released on the system means you are held at gun point to purchase. Or that's at least how the trolls make it sound. Choice is good for EA Access Right? But choice is bad on more games......................... .............................
@blacktar187 I was thinking the same thing! I remember quite a few of these people in this threads saying how great it was that MS was giving them a choice with EA access but now its great that they don't? They will say ANYTHING to justify that snake of a companies actions. These people are delusional/shills and killing our industry. Can we PLEASE stop responding to shills like Darth and Death? The threads would be a lot neater. We all know what they are and what they stand for. Just try it for a month, mark them for trolling and ignore their post and we can be rid of them.
more like we don't care about this game, article is irrelevant to people who don't play indies, xbox one = no indies. So yaaa We just don't care
So it's just a convenient coincidence that certain people don't like ANY indie games that don't have an Xbone release date?
So all 5 million Xbox One owners don't care about the games you don't care about. Talk about self-centered.
its not really fanbpyism in a sense. some people just dont like indie games or has yet to play them. give them super mario world and they may just say its fun but i rather play xyz. however, the indie vs aaa may have been caused by fanboyism in the start. i reckon lots of ps4 fanboys have been going over the top about indies because ps4 has more. but thats just my take. indies shouldnt really be compared to full retail in the same sense as how xbla or psn games were never really compared to full retail. i just hate how any article can be turned and used as bait for fanboy wars.
Love seeing Microsoft's bullying tactics backkfire on them. Great news
Wouldn't really call it bullying. Why should ms'fans have to wait 3-4 months for a game? Indie developers last gen didn't have problems launching their games on both platforms at the same time
Xbox fans have to wait because MS isn't "top dog" anymore they are the runt of the litter :) So wait your turn while the alphas get to have their fun first :P
I'm sure MS is kicking themselves. I'm sure threre's millions of people looking to buy these shit indie games. I'll be playing real elite indie games like Cuphead, Ori and Below in a few months.
"I'll be playing real elite indie games like Cuphead, Ori and Below in a few months." If I had a morning coffee, I would have spat it out. You will be playing small scale indie games whilst PS4/Vita/PC gamers will be playing the following, including several large-scale ambitious indie games and games from critically-acclaimed game studios: - The Tomorrow Children - ABZU - Velocity 2X - The Talos Principle - Alienation - PIX The CAT - Journey - The Vanishing of Ethan Carter - SOMA - Grim Fandango - Not A Hero - Helldivers - Assault Android Cactus - Secret Ponchos - Broforce - H-Hour: World's Elite - The Unfinished Swan - Everybody’s Gone to the Rapture - Dreamfall Chapters - Hotline Miami 2 - Loadout - WiLD - No Man’s Sky - RiME Why are those last 3 listed as separate? 'Cause those 3 are legit system-selling IPs, larger than ANY Xbone indie game, and larger than even some of the AAA games we've seen so far this gen. Yeah… Cuphead, Ori and Below are WAY, WAY, WAYYYYYYY more "elite" than any of those "shit" indie games that aren't on Xbone. You know, Xbox fanboys cannot deal with PlayStation being ahead in the areas where they have been confirmed to be ahead, so they make up stories to make themselves feel better that they have less choice on a lesser gaming platform. How sad.