150°

Nvidia GTX 900 series releasing in October according to Gigabyte

VG247: "Nvidia is said to be showing off its GTX 900 series at EGX London later this month, and the report also states the firm will be skipping out on releasing an 800 line of cards."

--bienio--3514d ago

Good ! Im waitnig for Asus Gtx980...

madworld3514d ago (Edited 3514d ago )

in my humble opinion I hope to see some games used the full advantage of those card and to see some amazing graphics affect like this video yes is seem old but the games in it is just phenomena....... PEACE

https://www.youtube.com/wat...

DougLord3514d ago

So much speculation on this launch, none of it seems to agree. The leaked benchmarks show the 980 barely beating a 780 forget the Ti. That had me almost buy a 295x2 because you can get $800 off the $1500 MSRP at ibuypower. So 2x980 for 2x500 would be pointless. But if we get 30% over a 780ti then it will be a great SLI even at 2x$600. I need resolution ASAP. Also Devils Canyon or Haswell-E? I'm talking overclocked, but stable with good but not crazy cooling. I've seen conflicting reports. Devils Canyon apparently doesn't over clock well. Maybe to 4.6ghz while Haswell-E over clocks really well but off a much lower stock clock, so maybe you get 3.8ghz, but extra cores.

Audiggity3514d ago

Agreed... how do the leaked GTX 880 specs beat the 980 specs so significantly???

My only guess is that the leaked GTX 880 specs were based on the 20 nm chip.

edqe3514d ago

According to some sources GTX 980 TDP would be only 170W and would still be competitive to 700 series. If those information are accurate it is great news.

ProjectVulcan3514d ago

Maxwell is vastly more efficient performance per watt than Kepler.

Indeed, the crowing over GTX750Ti was not about it's overall performance, but how it was as fast as Kepler and AMD cards that used double the power.

For a 170w card to handily beat GTX780Ti is a real feat, it only means good news for future Maxwell based cards that up the thermal ceiling above 200 watts.

edqe3514d ago

Great news. Lots of new great PC hardware has been and is going to be released soon; NVidia GTX 900 series, DDR4, Broadwell and Skylake, ...

Not only hardware but OpenGL NG and DX12 will push PC gaming even further.

I guess next year computers like Intel NUC are able to do 1080p@60 with high/ultra details.

VJGenova3514d ago (Edited 3514d ago )

What happened to 9/19?

Audiggity3514d ago

It's still happening!

I think 9/19 is 8 days away.

VJGenova3513d ago

Hahaha! I like your style sir. I just meant I heard they were releasing on 9/19 after a big launch event on 9/18.

http://www.bit-tech.net/new...

One of the many sites saying so ... Either way, can't wait for this card and ddr4 memory!

Audiggity3513d ago

Hahaha, just messing around my friend.

Good to know! Can't wait for the new 800/900 cards! 4k gaming is within reach (with a reasonable budget).

ABizzel13514d ago

"Purportedly, Nvidia won’t call the next series of cards GTX 800 due to some confusion it would create between the card maker’s desktop and mobile product lines."

Lies, it's called the 900 series so that when the real Maxwell launches next year, it can be called the first UHD cards, with them aiming for 2k - 4k resolutions on the UGTX 160, 170, and 180. Pure marketing, and smart on their part.

Considering the 780Ti can do 2k @ 60fps max settings already and the 980 is a 30% increase over that. 2k is no longer the target, and with the performance boost Maxwell is suppose to bring means the UGTX 180 should be an 8TFLOP GPU with a 250W TDP, and should allow 4k @ 30fps - 40fps on games like Crysis 3 and Metro, while being nearly 4k @ 60fps on most other games all on max settings.

And on a side note Erista is suppose to be revealed for mobile later that year as well (probably won't launch until 2016), but it's aiming for 2x the power of Tegra K1 unsing Maxwell architecture, meaning mobile will be ahead of the PS360 and Wii U by a good margin even if they miss the target and only boost their performance by 50%.

NVIDIA is on a role right now.

R6ex3514d ago

980 is at best 10% faster than 780 Ti.

Can probably only do Crysis 3 max settings at 1080p50fps and Witcher 3 max settings 1080p45fps.

To get 60fps, the GM200 Titan 2 or 20nm GPUs may have a chance.

GM204 is weak!

ProjectVulcan3514d ago (Edited 3514d ago )

If 10 percent faster than a 780ti is weak then I'll gladly take weak....

Fact is and you have been told before that this is not the fastest Maxwell that will appear. This part should beat the 780ti, but use just a whole lot less power, be cooler for it, cheaper to make and have another 1GB video memory than the reference 3GB 780ti.

Nvidia have another, larger Kepler to launch, and no doubt much larger Maxwell dies to eventually come next year that will take that power efficiency gain and throw it at a 250w thermal envelope.

Any such 250w+ Maxwell would be ridiculously fast.

ABizzel13514d ago

@R6ex

Been looking at specs, and rumors are all over the place. Some say 30% better, some say 10% better, some say it's weaker. We'll know for sure soon, but the selling point TDP, like the 750 Ti. Regardless it's a great card and if the price is indeed $500 or less, it's still better than buying a 780 Ti which is currently averaging $600 - $700+

Show all comments (19)
330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan13d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani12d ago (Edited 12d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville12d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird36012d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto13d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole13d ago

Well... its a coffin man. So atleast 4?

Tacoboto13d ago

PSSR in the fall can assume that role.

anast12d ago

and those nails need to be replaced annually

Einhander197213d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto13d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack12d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander197212d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic12d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL13d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack12d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

12d ago
Yui_Suzumiya12d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple10112d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

170°

Why I'm worried about the Nvidia RTX 50 series

Aleksha writes: "Nvidia has established itself as a dominant force in the world of AI, but I can't shake the worry of what this means for the RTX 50 series."

Tal16916d ago

Echo sentiment here - I think the way GPUs are going, gaming could be secondary to deep learning. Wonder if the 40 series was the last true generation of GPUs?

Number1TailzFan16d ago

No.. Jensen believes GPUs should stay expensive. Those wanting a top end GPU will have to splash out for it, or play at just 1080p and 60fps or something if you can only afford a low end option.

On the other hand if you don't care about RT or AI performance then there's always AMD that are doing ok at the mid range.

Christopher15d ago

***or play at just 1080p and 60fps or something***

My over 2-year-old laptop GPU still runs fine. I think this is more a reason why GPUs are going to other things in priority, because the market reach for new users is shrinking as more PC gamers focus less on replacing older and still working parts that run RT/AI fine enough as it is. Not to say there aren't people who still do it, but I think the market is shrinking for having the latest and greatest like it has been the past two decades. Problem is we aren't growing things at a rate as we were, we're reaching the the flattening of that exponential curve in regards to advancement. We need another major technological advancement to restart that curve.

D0nkeyBoi16d ago

The irremoval ad makes it impossible to read article

Tzuno15d ago (Edited 15d ago )

I hope Intel takes some lead and do a big dent to nvidia sales

Jingsing15d ago

You also need to consider that NVIDIA are heavily invested in cloud gaming. So they are likely going to make moves to push you into yet another life subscription service.

Kayser8115d ago

NVIDIA will never change their price point until AMD or intel makes a GPU that is comparable and cheaper than them .
it happend before in the days of gtx280 which they changed the price from 650$ to 450$ in a matter of 2 weeks because of rx4870 which is being sold at 380$.

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230°

Nvidia AI Demo Unwittingly Proves that Human Voice Actors, Artists, and Writers are Irreplaceable

Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.

Read Full Story >>
techraptor.net
Eonjay36d ago (Edited 36d ago )

They look like they are in pain. Almost begging to be put down. It was uncomfortable to watch.

PRIMORDUS36d ago

The tech. is too early. Come back in 10+yrs and see what it can do then.

N3mzor36d ago

That presentation sounds like it was written by an AI using corporate buzzwords.

CS736d ago

I don’t know why people keep thinking of it as AI vs no AI.

A much more likely scenario is the use of AI alongside human work.

Eg. AI voices used during side quests or banter to boost the lines of dialog.

AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs

Smellsforfree35d ago

"AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs"

I'm wondering about that last one. Will that make a game more fun or more immersive? In the end, how can it possibly be more than filler content and then if it is filler content how much do I really want to engage with conversing with it if I know it will lead no where?

MrBaskerville35d ago

It's one of those things that sounds cool on paper. But will probably get old fast.

DivineHand12535d ago

The tech is now available, and it is up to creators to create something unique with it.

Profchaos36d ago (Edited 36d ago )

The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.

Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.

I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.

Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate

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