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Exprience Proceedurally Generated Horror in Phantasmal

Marcus Estradae writes: "What makes games frightening? Whatever the answer is, it seems that big publishers lost touch with scariness long ago. Phantasmal is an upcoming game that believes it has the formula for fear down. They believe that much of what makes a good horror game is never knowing what's next. As such, every level of the game will be procedurally generated, allowing for different experiences each playthrough."

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