Tecmo Koei's Akihiro Suzuki also reveals that they faced no major challenges in developing the PS4 version.
Not surprising considering it ran fine on older hardware.. Just hoping its not a shoddy upgrade.. They get like 10X the hardware and don't even make it twice as powerful.. Dynasty Warriors and Orochi so far have slowdowns on current gen consoles which is madness considering they only got a minor graphical upgrade and other than that are basically the same as previous generation.
Just bad wiring on the engine, I love DW, but Koei are not the best coders around.
Yeah I love dynasty warriors and all but the developer's need to seriously get a new engine or really update it cause their games look really outdated even in 1080p...
I'm in the mood for a little japanese action right about now.
I thought the same thing. Haven't played a samurai warriors game since the original. Seems like a good time to make a return to the series.
Variable framer ates what happened to the whole 1080 60 is essential and a must this Gen . Yet another example of double standard cause no one seem to be making a stink about it. Wonder why , could it because it's sony.
chill,,go play your box :D stop with this stupid comments
Again. The whole debate is about the disparity on the same game that exists between both platforms. That is when it is an issue. Xbox fanboys just don't seem to be able to grasp that concept.
Its not a double standard. Sony used the whole 1080p 60fps as a marketing tool. In reality most people especially console gamers don't care. Plus its Dynasty Warriors. Its doesnt require twitch reactions. The enemies just stand there and let you hit them.
You guys dont get tired of this cliche bs you harp on about every single day? Reminds me of all the ppl that say "well this is vga now and they arent reliable" in every %ucking article like damn we all know that stfu lol For your information most game in general even on pc dont hold theit steady framerate all the time! Things always happen on screen that cause frames to dip at times. Blame the devs not Sony!
The argument is nowhere near as simple as that, and you know it. Everyone knows it. There were always other factors at play, like graphical effects, objects on screen, etc. When Ryse got hammered, that was because it had relatively little going on and still dropped in frames, sometimes into the teens; Dead Rising was criticized for not being able to maintain 30fps, not because out wasn't running at 60. Outside of that- neither of which was revealed before the games released- the debate had been on multiplats, where the PS4 version might have a higher framerate. Don't know why I'm bothering. You and everybody who makes such comments know better. You just don't give a damn, and there's no longer such a thing as stealth trolling around here, so there's no way to stop you.
I may check this out.
Looks like sony is backing off the stupid 1080p 60fps bull horn. Thank god. Welcome to reality.
I care more for 60 fps than 1080p. I'm pretty satisfied with what the PS4 has brought this far. That said, above both fps and resolution I put game mechanics and features. Soon current gen games will get heavier and devs will again struggle to keep 30 fps. I hope at least this standard they reach this time.
Considering I don't expect them to be displaying topnotch next-gen visuals with this game, it's not sounding good for their optimization team. Especially for a game whose formula has been quite old for some time now.
I think 60 fps for any heavy effects or action based game on the systems is expecting too much. Not unless a game is designed for it from the get go, likely it's still running on a engine designed for ps3\360 games. And people need to remember that alot of japanese devs are still struggling vs western devs to adapting to what we probably consider expected standards. Nis is making disgaea 5 for ps4, the last 3 or 4 have been little more than polished up ps2 games on blu ray, i am not expecting anything much beyond that.
Koei seriously sucks at programming. Dynasty Warriors 2, 3, and 4, although they did much much less at least had a solid framerate that barely slowed down. Dynasty Warriors 8, Orochi, and now Samurai Warriors 4 on PS4 can barely even hold 60fps. You have Ground Zeroes running at 60fps, and then Dynasty Warriors that can't even do it. Sad really.
Games are fun though
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