First let me get this out in the open: my Dreamcast was chipped. I came from a poor family with no morals, you see, so I played pirated games – which is kind of ironic, considering one of my favourite Dreamcast games was about pirates.
I even had this disc – it sang an auto-tuned dance version of ‘Merry Christmas’ when you booted it up, whilst a 3D reindeer spun around the screen and snowflakes fell. It was ace.
Back then, I was really into JRPGs, and the Dreamcast had what I consider to be one of the best: Skies of Arcadia. No game since has captured the same feeling of being an explorer. Although the story never gets any better than ‘roguish band of likable pirates fight evil empire’, Skies of Arcadia is all about the execution. The beauty of Skies of Arcadia lies in its world design and sense of discovery.
What many hoped would be a grand return to form for Sega turned out to be the final nail in the coffin of making their own hardware.
I was an early adopter of Dreamcast and never regretted it. The sheer amounts of exclusive quality games released for such a short console lifespan is amazing.
Soul Calibur (masterpiece launch title), Sonic Adventure 1+2, Metropolis Street Racer, Skies of Arcadia, Outrigger, Powerstone 2, Ferrari F355 Challenge, Sega GT, Shenmue 1+2, Resident Evil Code Veronica ) to name but a few.
Its specs were quite good for its time (Dead of Alive 2, Le Mans, Shenmue were visual showcases), the games were plenty, it came with online gaming, innovative games (Seaman, Jet Set Radio, Illbleed, Space channel 5 etc), four controller ports for Quake 3 4-player local split screen (good times), easy to program for and had a small form factor.
Having said that, the console had to face the best-selling video game console of all time PS2) which launched with DVD player integrated and the hype levels at maximum given the amazing PS1 release. It also released after Sega burned social currency with consumers and developers after Saturn's failure.
It didnt help either that may video game magazines (our source of information at that time), wrote articles dooming Dreamcast and setting the hype for PS2 long before the latter released.
Even EDGE magazine published an article that pretty much nailed the coffin for Dreamcast opting gamers to wait for PS2!
Its games library legacy passed to Xbox when it was released as an agreement to release many Sega IPs to MS console was reached (Sega GT, Panzer Dragoo Orta, Project Gotham Series, Phantasy Star online, House of the Deadm Crazy Taxi etc).
One of my favorites consoles of all time.
Was a cool system. Had some great games at launch but we all know the rest of the story. Not enough people bought it. Controllers were a little weird but overall a great system. I have the guns too.
There are several rare and expensive Dreamcast games out there for collectors. Some of them are great while others are... not so much.
I'd be careful keeping discs around, I recently dumped (threw out) a lot of them because I had too many and a few had tiny pinholes going right through, some from PC magazines and others I had written myself. Some from late 90's, surprisingly some of them would still fully read and back up to an image file. But yeah I'd guess it depends on how you keep the disc, and the quality of the material the disc is made of likely has something to do with it also.
I own 4 of those games, but unsure why Sonic Adventure 2 would be worth so much. It's been ported many times, and even as a fan of the series this game doesn't hold up.
I recently played it on PS3, and it felt so sloppy. I don't even like 2/3rds of the game, however the Sonic & Shadow stages are alright. Let's not forget the amazing LIVE & LEARN track!
If you own a Dreamcast buy a GD-EMU clone ODE, you'll save so much money, no more grinding disc noises, and games load slightly faster.
Bit weird how some Dreamcast games (when it died), didn't get ported to the PS2 and Xbox. Powerstone, SEGA Rally 2 and Cosmic Smash a few as examples.
YOOOO, ready 2 rumble. hahah! Classic game! MVC2 and Powerstone were also my childhood!
The Sega Dreamcast was home to numerous amazing racing games that covered different subgenres and offered stunning visuals.
Surprised the Ferrari racing game didn't make the list. Player ut a little bit myself, didn't have a lot of content as far as I remember, but it did get very positive reviews back then, I believe.
Metropolis Street Racing was great, plus it had cool stuff like local radio stations, using the internal clock to determine the time of day for each location, etc.