Sean Davies of PSGamer: Before attending Gamescom 2014, I was a VR sceptic. My previous experiences with virtual reality only extended as far Lawnmower Man-esque arcade games from the 90′s, which were ludicrously expensive to play (£5 a go at the local arcade) and less than impressive. The controls felt clunky, the graphics sub-standard compared to the other games in the arcade and they were not very immersive experiences. Each time I read “VR is the future of gaming” I jokingly scoffed at the prospect – that was until I got my hands (and head) on 3 Project Morpheus demonstrations at Gamescom 2014 and now I am a converted VR optimist. Here are my thoughts on what I got to play.