WorthPlaying Review: The Bourne Conspiracy

WorthPlaying writes: "When Matt Damon became amnesiac action hero Jason Bourne in 2002's film adaptation of Robert Ludlum's "The Bourne Identity," audiences were treated to a spy action thriller filled with dazzling martial arts, slick chases, and plenty of bullets. Although a tie-in game wasn't released at the time, High Moon Studios is better late than never in putting together its own dedicated take on the film with The Bourne Conspiracy. The developers of Darkwatch have traded in vampires and the Wild West for a fast-paced beat-'em-up that puts players in the agile shoes of a $30-million-dollar weapon.

If you haven't seen "The Bourne Identity," the game does a decent job of retelling it while letting the player experience Bourne's life before he had lost his memory. Much like how GoldenEye allowed its gameplay to fill in the details behind Bond's exploits with missions that expanded the story, Conspiracy fills in the blanks with plenty of the wetwork that Bourne would rather forget, and it gets some help from "Identity" scriptwriter, Tony Gilroy. If you're a fan of the movie, the missions provide an adrenaline-packed treat by letting you do what Bourne does best. If you haven't seen the film, the story can seem a little cursory with certain details, such as the relationship between Bourne and Marie and why she's helping him evade police in a high-speed chase. The game also skimps on the ending, which is as brief as most of the action, but in this case, the journey makes up for it."

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